Class ServerPacketIdentifier

java.lang.Object
net.minestom.server.network.packet.server.ServerPacketIdentifier

public final class ServerPacketIdentifier extends Object
  • Field Details

    • STATUS_RESPONSE

      public static final int STATUS_RESPONSE
      See Also:
    • STATUS_PING_RESPONSE

      public static final int STATUS_PING_RESPONSE
      See Also:
    • LOGIN_DISCONNECT

      public static final int LOGIN_DISCONNECT
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    • LOGIN_ENCRYPTION_REQUEST

      public static final int LOGIN_ENCRYPTION_REQUEST
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    • LOGIN_SUCCESS

      public static final int LOGIN_SUCCESS
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    • LOGIN_SET_COMPRESSION

      public static final int LOGIN_SET_COMPRESSION
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    • LOGIN_PLUGIN_REQUEST

      public static final int LOGIN_PLUGIN_REQUEST
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    • CONFIGURATION_PLUGIN_MESSAGE

      public static final int CONFIGURATION_PLUGIN_MESSAGE
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    • CONFIGURATION_DISCONNECT

      public static final int CONFIGURATION_DISCONNECT
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    • CONFIGURATION_FINISH_CONFIGURATION

      public static final int CONFIGURATION_FINISH_CONFIGURATION
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    • CONFIGURATION_KEEP_ALIVE

      public static final int CONFIGURATION_KEEP_ALIVE
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    • CONFIGURATION_PING

      public static final int CONFIGURATION_PING
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    • CONFIGURATION_REGISTRY_DATA

      public static final int CONFIGURATION_REGISTRY_DATA
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    • CONFIGURATION_RESOURCE_PACK_POP_PACKET

      public static final int CONFIGURATION_RESOURCE_PACK_POP_PACKET
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    • CONFIGURATION_RESOURCE_PACK_PUSH_PACKET

      public static final int CONFIGURATION_RESOURCE_PACK_PUSH_PACKET
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    • CONFIGURATION_UPDATE_ENABLED_FEATURES

      public static final int CONFIGURATION_UPDATE_ENABLED_FEATURES
      See Also:
    • CONFIGURATION_TAGS

      public static final int CONFIGURATION_TAGS
      See Also:
    • BUNDLE

      public static final int BUNDLE
    • SPAWN_ENTITY

      public static final int SPAWN_ENTITY
    • SPAWN_EXPERIENCE_ORB

      public static final int SPAWN_EXPERIENCE_ORB
    • ENTITY_ANIMATION

      public static final int ENTITY_ANIMATION
    • STATISTICS

      public static final int STATISTICS
    • ACKNOWLEDGE_BLOCK_CHANGE

      public static final int ACKNOWLEDGE_BLOCK_CHANGE
    • BLOCK_BREAK_ANIMATION

      public static final int BLOCK_BREAK_ANIMATION
    • BLOCK_ENTITY_DATA

      public static final int BLOCK_ENTITY_DATA
    • BLOCK_ACTION

      public static final int BLOCK_ACTION
    • BLOCK_CHANGE

      public static final int BLOCK_CHANGE
    • BOSS_BAR

      public static final int BOSS_BAR
    • SERVER_DIFFICULTY

      public static final int SERVER_DIFFICULTY
    • CHUNK_BATCH_FINISHED

      public static final int CHUNK_BATCH_FINISHED
    • CHUNK_BATCH_START

      public static final int CHUNK_BATCH_START
    • CHUNK_BIOMES

      public static final int CHUNK_BIOMES
    • CLEAR_TITLES

      public static final int CLEAR_TITLES
    • TAB_COMPLETE

      public static final int TAB_COMPLETE
    • DECLARE_COMMANDS

      public static final int DECLARE_COMMANDS
    • CLOSE_WINDOW

      public static final int CLOSE_WINDOW
    • WINDOW_ITEMS

      public static final int WINDOW_ITEMS
    • WINDOW_PROPERTY

      public static final int WINDOW_PROPERTY
    • SET_SLOT

      public static final int SET_SLOT
    • SET_COOLDOWN

      public static final int SET_COOLDOWN
    • CUSTOM_CHAT_COMPLETIONS

      public static final int CUSTOM_CHAT_COMPLETIONS
    • PLUGIN_MESSAGE

      public static final int PLUGIN_MESSAGE
    • DAMAGE_EVENT

      public static final int DAMAGE_EVENT
    • DELETE_CHAT_MESSAGE

      public static final int DELETE_CHAT_MESSAGE
    • DISCONNECT

      public static final int DISCONNECT
    • DISGUISED_CHAT

      public static final int DISGUISED_CHAT
    • ENTITY_STATUS

      public static final int ENTITY_STATUS
    • EXPLOSION

      public static final int EXPLOSION
    • UNLOAD_CHUNK

      public static final int UNLOAD_CHUNK
    • CHANGE_GAME_STATE

      public static final int CHANGE_GAME_STATE
    • OPEN_HORSE_WINDOW

      public static final int OPEN_HORSE_WINDOW
    • HIT_ANIMATION

      public static final int HIT_ANIMATION
    • INITIALIZE_WORLD_BORDER

      public static final int INITIALIZE_WORLD_BORDER
    • KEEP_ALIVE

      public static final int KEEP_ALIVE
    • CHUNK_DATA

      public static final int CHUNK_DATA
    • EFFECT

      public static final int EFFECT
    • PARTICLE

      public static final int PARTICLE
    • UPDATE_LIGHT

      public static final int UPDATE_LIGHT
    • JOIN_GAME

      public static final int JOIN_GAME
    • MAP_DATA

      public static final int MAP_DATA
    • TRADE_LIST

      public static final int TRADE_LIST
    • ENTITY_POSITION

      public static final int ENTITY_POSITION
    • ENTITY_POSITION_AND_ROTATION

      public static final int ENTITY_POSITION_AND_ROTATION
    • ENTITY_ROTATION

      public static final int ENTITY_ROTATION
    • VEHICLE_MOVE

      public static final int VEHICLE_MOVE
    • OPEN_BOOK

      public static final int OPEN_BOOK
    • OPEN_WINDOW

      public static final int OPEN_WINDOW
    • OPEN_SIGN_EDITOR

      public static final int OPEN_SIGN_EDITOR
    • PING

      public static final int PING
    • PING_RESPONSE

      public static final int PING_RESPONSE
    • CRAFT_RECIPE_RESPONSE

      public static final int CRAFT_RECIPE_RESPONSE
    • PLAYER_ABILITIES

      public static final int PLAYER_ABILITIES
    • PLAYER_CHAT

      public static final int PLAYER_CHAT
    • END_COMBAT_EVENT

      public static final int END_COMBAT_EVENT
    • ENTER_COMBAT_EVENT

      public static final int ENTER_COMBAT_EVENT
    • DEATH_COMBAT_EVENT

      public static final int DEATH_COMBAT_EVENT
    • PLAYER_INFO_REMOVE

      public static final int PLAYER_INFO_REMOVE
    • PLAYER_INFO_UPDATE

      public static final int PLAYER_INFO_UPDATE
    • FACE_PLAYER

      public static final int FACE_PLAYER
    • PLAYER_POSITION_AND_LOOK

      public static final int PLAYER_POSITION_AND_LOOK
    • UNLOCK_RECIPES

      public static final int UNLOCK_RECIPES
    • DESTROY_ENTITIES

      public static final int DESTROY_ENTITIES
    • REMOVE_ENTITY_EFFECT

      public static final int REMOVE_ENTITY_EFFECT
    • RESET_SCORE

      public static final int RESET_SCORE
    • RESOURCE_PACK_POP

      public static final int RESOURCE_PACK_POP
    • RESOURCE_PACK_PUSH

      public static final int RESOURCE_PACK_PUSH
    • RESPAWN

      public static final int RESPAWN
    • ENTITY_HEAD_LOOK

      public static final int ENTITY_HEAD_LOOK
    • MULTI_BLOCK_CHANGE

      public static final int MULTI_BLOCK_CHANGE
    • SELECT_ADVANCEMENT_TAB

      public static final int SELECT_ADVANCEMENT_TAB
    • SERVER_DATA

      public static final int SERVER_DATA
    • ACTION_BAR

      public static final int ACTION_BAR
    • WORLD_BORDER_CENTER

      public static final int WORLD_BORDER_CENTER
    • WORLD_BORDER_LERP_SIZE

      public static final int WORLD_BORDER_LERP_SIZE
    • WORLD_BORDER_SIZE

      public static final int WORLD_BORDER_SIZE
    • WORLD_BORDER_WARNING_DELAY

      public static final int WORLD_BORDER_WARNING_DELAY
    • WORLD_BORDER_WARNING_REACH

      public static final int WORLD_BORDER_WARNING_REACH
    • CAMERA

      public static final int CAMERA
    • HELD_ITEM_CHANGE

      public static final int HELD_ITEM_CHANGE
    • UPDATE_VIEW_POSITION

      public static final int UPDATE_VIEW_POSITION
    • UPDATE_VIEW_DISTANCE

      public static final int UPDATE_VIEW_DISTANCE
    • SPAWN_POSITION

      public static final int SPAWN_POSITION
    • DISPLAY_SCOREBOARD

      public static final int DISPLAY_SCOREBOARD
    • ENTITY_METADATA

      public static final int ENTITY_METADATA
    • ATTACH_ENTITY

      public static final int ATTACH_ENTITY
    • ENTITY_VELOCITY

      public static final int ENTITY_VELOCITY
    • ENTITY_EQUIPMENT

      public static final int ENTITY_EQUIPMENT
    • SET_EXPERIENCE

      public static final int SET_EXPERIENCE
    • UPDATE_HEALTH

      public static final int UPDATE_HEALTH
    • SCOREBOARD_OBJECTIVE

      public static final int SCOREBOARD_OBJECTIVE
    • SET_PASSENGERS

      public static final int SET_PASSENGERS
    • TEAMS

      public static final int TEAMS
    • UPDATE_SCORE

      public static final int UPDATE_SCORE
    • SET_SIMULATION_DISTANCE

      public static final int SET_SIMULATION_DISTANCE
    • SET_TITLE_SUBTITLE

      public static final int SET_TITLE_SUBTITLE
    • TIME_UPDATE

      public static final int TIME_UPDATE
    • SET_TITLE_TEXT

      public static final int SET_TITLE_TEXT
    • SET_TITLE_TIME

      public static final int SET_TITLE_TIME
    • ENTITY_SOUND_EFFECT

      public static final int ENTITY_SOUND_EFFECT
    • SOUND_EFFECT

      public static final int SOUND_EFFECT
    • START_CONFIGURATION_PACKET

      public static final int START_CONFIGURATION_PACKET
    • STOP_SOUND

      public static final int STOP_SOUND
    • SYSTEM_CHAT

      public static final int SYSTEM_CHAT
    • NBT_QUERY_RESPONSE

      public static final int NBT_QUERY_RESPONSE
    • COLLECT_ITEM

      public static final int COLLECT_ITEM
    • ENTITY_TELEPORT

      public static final int ENTITY_TELEPORT
    • TICK_STATE

      public static final int TICK_STATE
    • TICK_STEP

      public static final int TICK_STEP
    • ADVANCEMENTS

      public static final int ADVANCEMENTS
    • ENTITY_PROPERTIES

      public static final int ENTITY_PROPERTIES
    • ENTITY_EFFECT

      public static final int ENTITY_EFFECT
    • DECLARE_RECIPES

      public static final int DECLARE_RECIPES
    • TAGS

      public static final int TAGS
  • Constructor Details

    • ServerPacketIdentifier

      public ServerPacketIdentifier()