Deprecated API
Contents
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Terminally Deprecated ElementsElementDescriptionUse
Point.asBlockVec()insteadusePoint.asPos()insteadusePoint.asPos()instead.usePoint.asVec()insteadusePoint.lerp(Point, double)with aEaseFunctioninsteaduseEaseFunctioninstead withVec.lerp(Point, double)UseMetadataHolder(Consumer)instead.UsePlayerInputEventinstead.UsePlayerInputEventinstead.This creates the AnvilLoader for worlds created before 26.1. UseAnvilLoader(Path, Key)instead.This creates the AnvilLoader for worlds created before 26.1. UseAnvilLoader(Path, Key)instead.UseNetworkBuffer.copyTo(long, byte[], int, int)instead, as longs can easily overflow arrays.UseEntry(KnownLinkType, String)orEntry(Component, String)instead.UseServerLinksPacket.Entry.linkType()instead.UseServerLinksPacket.Entry.linkType()instead.UseSoundEffectPacket.origin()withPoint.blockX()instead.UseSoundEffectPacket.origin()withPoint.blockY()instead.UseSoundEffectPacket.origin()withPoint.blockZ()instead.UsePlayerConnection.getClientState()orPlayerConnection.getServerState()instead.ReadDataComponents.ENTITY_DATAfor the spawned entity data.
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Deprecated Interfaces
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Deprecated Classes
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Deprecated Fields
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Deprecated MethodsMethodDescriptionUse
Codec.RegistryTaggedUnion(String, Registries.Selector, Function)instead. Creates aStructCodecto bidirectionally map values ofTto their encoded values
Registry selectors will be used to lookup values of codecs ofT. Then will be used to map to objectTfromkeyusePoint.sectionY()instead.usePoint.asPos()insteadusePoint.asPos()instead.usePoint.asVec()insteadusePoint.lerp(Point, double)with aEaseFunctioninsteadIt's preferred to useAcquirableSource.acquirable()instead, as it is overridden by subclassesuseDataComponents.CUSTOM_NAMEinstead.useDataComponents.CUSTOM_NAMEinstead.useDataComponents.CHICKEN_VARIANTinstead.useDataComponents.CHICKEN_VARIANTinstead.useDataComponents.COW_VARIANTinstead.useDataComponents.COW_VARIANTinstead.useDataComponents.FOX_VARIANTinstead.useDataComponents.FOX_VARIANTinstead.useDataComponents.FROG_VARIANTinstead.useDataComponents.FROG_VARIANTinstead.useDataComponents.HORSE_VARIANTinstead.useDataComponents.HORSE_VARIANTinstead.useDataComponents.LLAMA_VARIANTinstead.useDataComponents.LLAMA_VARIANTinstead.useDataComponents.MOOSHROOM_VARIANTinstead.useDataComponents.MOOSHROOM_VARIANTinstead.useDataComponents.PIG_VARIANTinstead.useDataComponents.PIG_VARIANTinstead.useDataComponents.RABBIT_VARIANTinstead.useDataComponents.RABBIT_VARIANTinstead.useDataComponents.SHEEP_COLORinstead.useDataComponents.SHEEP_COLORinstead.useDataComponents.CAT_COLLARinstead.useDataComponents.CAT_VARIANTinstead.useDataComponents.CAT_COLLARinstead.useDataComponents.CAT_VARIANTinstead.useDataComponents.PARROT_VARIANTinstead.useDataComponents.PARROT_VARIANTinstead.useDataComponents.WOLF_COLLARinstead.useDataComponents.WOLF_SOUND_VARIANTinstead.useDataComponents.WOLF_VARIANTinstead.useDataComponents.WOLF_COLLARinstead.useDataComponents.WOLF_SOUND_VARIANTinstead.useDataComponents.WOLF_VARIANTinstead.useDataComponents.ZOMBIE_NAUTILUS_VARIANTinstead.useDataComponents.ZOMBIE_NAUTILUS_VARIANTinstead.useDataComponents.CUSTOM_NAMEinstead.useDataComponents.CUSTOM_NAMEinstead.useDataComponents.SHULKER_COLORinstead.useDataComponents.SHULKER_COLORinstead.useDataComponents.PAINTING_VARIANTinstead.useDataComponents.PAINTING_VARIANTinstead.useDataComponents.AXOLOTL_VARIANTinstead.useDataComponents.AXOLOTL_VARIANTinstead.useDataComponents.SALMON_SIZEinstead.useDataComponents.SALMON_SIZEinstead.useDataComponentsinstead.net.minestom.server.entity.metadata.water.fish.TropicalFishMeta.setVariant(TropicalFishMeta.Variant) useDataComponentsinstead.normal inventories no longer store cursor itemsnormal inventories no longer store cursor itemsUseNetworkBuffer.copyTo(long, byte[], int, int)instead, as longs can easily overflow arrays.UseServerLinksPacket.Entry.linkType()instead.UseServerLinksPacket.Entry.linkType()instead.UseSoundEffectPacket.origin()withPoint.blockX()instead.UseSoundEffectPacket.origin()withPoint.blockY()instead.UseSoundEffectPacket.origin()withPoint.blockZ()instead.UsePlayerConnection.getClientState()orPlayerConnection.getServerState()instead.UseRegistryData.BlockEntry.blockEntityTypeUseRegistryData.BlockEntry.blockEntityTypeReadDataComponents.ENTITY_DATAfor the spawned entity data.misleading non-record component, useTag.key()instead.
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Deprecated ConstructorsConstructorDescriptionUse
Point.asBlockVec()insteadUsePoint.asPos()insteadUsePoint.asPos()instead withPos.withView(float, float)UseMetadataHolder(Consumer)instead.This creates the AnvilLoader for worlds created before 26.1. UseAnvilLoader(Path, Key)instead.This creates the AnvilLoader for worlds created before 26.1. UseAnvilLoader(Path, Key)instead.UseEntry(KnownLinkType, String)orEntry(Component, String)instead.