Record Class ClientSpectatePacket
java.lang.Object
java.lang.Record
net.minestom.server.network.packet.client.play.ClientSpectatePacket
- All Implemented Interfaces:
ClientPacket
The ClientSpectatePacket is sent when the client interacts with their hot-bar to switch between entities.
Contrary to its name, it is actually used to teleport the player to the entity they are switching to,
rather than spectating them.
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Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionClientSpectatePacket(UUID target) Creates an instance of aClientSpectatePacketrecord class. -
Method Summary
Modifier and TypeMethodDescriptionfinal booleanIndicates whether some other object is "equal to" this one.final inthashCode()Returns a hash code value for this object.target()Returns the value of thetargetrecord component.final StringtoString()Returns a string representation of this record class.
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Field Details
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SERIALIZER
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Constructor Details
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ClientSpectatePacket
Creates an instance of aClientSpectatePacketrecord class.- Parameters:
target- the value for thetargetrecord component
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Method Details
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toString
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hashCode
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equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
target
Returns the value of thetargetrecord component.- Returns:
- the value of the
targetrecord component
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