Interface EnvironmentAttribute<T>
public sealed interface EnvironmentAttribute<T>
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Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic interfacestatic interface -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final EnvironmentAttribute<List<AmbientParticle>> static final EnvironmentAttribute<AmbientSounds> static final EnvironmentAttribute<EntityActivity> static final EnvironmentAttribute<BackgroundMusic> static final EnvironmentAttribute<BedRule> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<ARGBLike> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Float> static final Codec<EnvironmentAttribute<?>> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Particle> static final EnvironmentAttribute<TriState> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<RGBLike> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<MoonPhase> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<RGBLike> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<RGBLike> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<ARGBLike> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<EntityActivity> static final EnvironmentAttribute<Boolean> static final EnvironmentAttribute<RGBLike> static final EnvironmentAttribute<Float> static final EnvironmentAttribute<Float> -
Method Summary
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Field Details
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FOG_COLOR
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FOG_START_DISTANCE
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FOG_END_DISTANCE
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SKY_FOG_END_DISTANCE
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CLOUD_FOG_END_DISTANCE
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WATER_FOG_COLOR
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WATER_FOG_START_DISTANCE
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WATER_FOG_END_DISTANCE
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SKY_COLOR
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SUNRISE_SUNSET_COLOR
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CLOUD_COLOR
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CLOUD_HEIGHT
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SUN_ANGLE
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MOON_ANGLE
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STAR_ANGLE
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MOON_PHASE
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STAR_BRIGHTNESS
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SKY_LIGHT_COLOR
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SKY_LIGHT_FACTOR
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DEFAULT_DRIPSTONE_PARTICLE
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AMBIENT_PARTICLES
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BACKGROUND_MUSIC
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MUSIC_VOLUME
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AMBIENT_SOUNDS
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FIREFLY_BUSH_SOUNDS
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SKY_LIGHT_LEVEL
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CAN_START_RAID
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WATER_EVAPORATES
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BED_RULE
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RESPAWN_ANCHOR_WORKS
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NETHER_PORTAL_SPAWNS_PIGLINS
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FAST_LAVA
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INCREASED_FIRE_BURNOUT
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EYEBLOSSOM_OPEN
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TURTLE_EGG_HATCH_CHANCE
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PIGLINS_ZOMBIFY
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SNOW_GOLEM_MELTS
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CREAKING_ACTIVE
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SURFACE_SLIME_SPAWN_CHANCE
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CAT_WAKING_UP_GIFT_CHANCE
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BEES_STAY_IN_HIVE
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MONSTERS_BURN
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CAN_PILLAGER_PATROL_SPAWN
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VILLAGER_ACTIVITY
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BABY_VILLAGER_ACTIVITY
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CODEC
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Method Details
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key
Key key() -
type
EnvironmentAttribute.Type<T> type() -
valueCodec
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