Package net.minestom.server.network
Enum Class ConnectionState
- All Implemented Interfaces:
Serializable
,Comparable<ConnectionState>
,Constable
Represents the connection state of a client.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum ConstantDescriptionClient acknowledged login and is now configuring the game.Default state before any packet is received.Client declares `Login` intent during handshake.Client (re-)finished configuration.Client declares `Status` intent during handshake. -
Method Summary
Modifier and TypeMethodDescriptionstatic ConnectionState
Returns the enum constant of this class with the specified name.static ConnectionState[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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HANDSHAKE
Default state before any packet is received. -
STATUS
Client declares `Status` intent during handshake. -
LOGIN
Client declares `Login` intent during handshake. -
CONFIGURATION
Client acknowledged login and is now configuring the game. Can also go back to configuration from play. -
PLAY
Client (re-)finished configuration.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
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