Record Class ChangeGameStatePacket

java.lang.Object
java.lang.Record
net.minestom.server.network.packet.server.play.ChangeGameStatePacket
All Implemented Interfaces:
NetworkBuffer.Writer, SendablePacket, ServerPacket, ServerPacket.Play

public record ChangeGameStatePacket(@NotNull ChangeGameStatePacket.Reason reason, float value) extends Record implements ServerPacket.Play
  • Constructor Details

    • ChangeGameStatePacket

      public ChangeGameStatePacket(@NotNull @NotNull NetworkBuffer reader)
    • ChangeGameStatePacket

      public ChangeGameStatePacket(@NotNull @NotNull ChangeGameStatePacket.Reason reason, float value)
      Creates an instance of a ChangeGameStatePacket record class.
      Parameters:
      reason - the value for the reason record component
      value - the value for the value record component
  • Method Details

    • write

      public void write(@NotNull @NotNull NetworkBuffer writer)
      Specified by:
      write in interface NetworkBuffer.Writer
    • playId

      public int playId()
      Specified by:
      playId in interface ServerPacket.Play
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • reason

      @NotNull public @NotNull ChangeGameStatePacket.Reason reason()
      Returns the value of the reason record component.
      Returns:
      the value of the reason record component
    • value

      public float value()
      Returns the value of the value record component.
      Returns:
      the value of the value record component