Interface ServerPacket

All Superinterfaces:
NetworkBuffer.Writer, SendablePacket
All Known Subinterfaces:
ServerPacket.Configuration, ServerPacket.Login, ServerPacket.Play, ServerPacket.Status
All Known Implementing Classes:
AcknowledgeBlockChangePacket, ActionBarPacket, AdvancementsPacket, AttachEntityPacket, BlockActionPacket, BlockBreakAnimationPacket, BlockChangePacket, BlockEntityDataPacket, BossBarPacket, BundlePacket, CameraPacket, ChangeGameStatePacket, ChunkBatchFinishedPacket, ChunkBatchStartPacket, ChunkDataPacket, ClearTitlesPacket, CloseWindowPacket, CollectItemPacket, CraftRecipeResponse, CustomChatCompletionPacket, DamageEventPacket, DeathCombatEventPacket, DeclareCommandsPacket, DeclareRecipesPacket, DeleteChatPacket, DestroyEntitiesPacket, DisconnectPacket, DisplayScoreboardPacket, EffectPacket, EncryptionRequestPacket, EndCombatEventPacket, EnterCombatEventPacket, EntityAnimationPacket, EntityEffectPacket, EntityEquipmentPacket, EntityHeadLookPacket, EntityMetaDataPacket, EntityPositionAndRotationPacket, EntityPositionPacket, EntityPropertiesPacket, EntityRotationPacket, EntitySoundEffectPacket, EntityStatusPacket, EntityTeleportPacket, EntityVelocityPacket, ExplosionPacket, FacePlayerPacket, FinishConfigurationPacket, HeldItemChangePacket, HitAnimationPacket, InitializeWorldBorderPacket, JoinGamePacket, KeepAlivePacket, LoginDisconnectPacket, LoginPluginRequestPacket, LoginSuccessPacket, MapDataPacket, MultiBlockChangePacket, NbtQueryResponsePacket, OpenBookPacket, OpenHorseWindowPacket, OpenSignEditorPacket, OpenWindowPacket, ParticlePacket, PingPacket, PingResponsePacket, PlayerAbilitiesPacket, PlayerChatMessagePacket, PlayerInfoRemovePacket, PlayerInfoUpdatePacket, PlayerListHeaderAndFooterPacket, PlayerPositionAndLookPacket, PluginMessagePacket, RegistryDataPacket, RemoveEntityEffectPacket, ResetScorePacket, ResourcePackPopPacket, ResourcePackPushPacket, RespawnPacket, ResponsePacket, ScoreboardObjectivePacket, SelectAdvancementTabPacket, ServerDataPacket, ServerDifficultyPacket, SetCompressionPacket, SetCooldownPacket, SetExperiencePacket, SetPassengersPacket, SetSlotPacket, SetTickStatePacket, SetTitleSubTitlePacket, SetTitleTextPacket, SetTitleTimePacket, SoundEffectPacket, SpawnEntityPacket, SpawnExperienceOrbPacket, SpawnPositionPacket, StartConfigurationPacket, StatisticsPacket, StopSoundPacket, SystemChatPacket, TabCompletePacket, TagsPacket, TeamsPacket, TickStepPacket, TimeUpdatePacket, TradeListPacket, UnloadChunkPacket, UnlockRecipesPacket, UpdateEnabledFeaturesPacket, UpdateHealthPacket, UpdateLightPacket, UpdateScorePacket, UpdateSimulationDistancePacket, UpdateViewDistancePacket, UpdateViewPositionPacket, VehicleMovePacket, WindowItemsPacket, WindowPropertyPacket, WorldBorderCenterPacket, WorldBorderLerpSizePacket, WorldBorderSizePacket, WorldBorderWarningDelayPacket, WorldBorderWarningReachPacket

Represents a packet which can be sent to a player using PlayerConnection.sendPacket(SendablePacket).

Packets are value-based, and should therefore not be reliant on identity.

  • Method Details

    • getId

      default int getId(@NotNull @NotNull ConnectionState state)
      Gets the id of this packet.

      Written in the final buffer header so it needs to match the client id.

      Returns:
      the id of this packet