Package net.minestom.server.sound
Interface SoundEvent
- All Superinterfaces:
net.kyori.adventure.key.Keyed
,ProtocolObject
,Sound.Type
public sealed interface SoundEvent
extends ProtocolObject, net.kyori.adventure.key.Keyed, Sound.Type
Can represent a builtin/vanilla sound or a custom sound.
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Field Summary
Modifier and TypeFieldDescriptionstatic final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
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static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final @NotNull BinaryTagSerializer
<SoundEvent> static final NetworkBuffer.Type
<SoundEvent> static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
-
Method Summary
Modifier and TypeMethodDescriptionstatic @Nullable SoundEvent
fromId
(int id) Get a builtin sound event by its protocol ID.static @Nullable SoundEvent
fromNamespaceId
(@NotNull String namespaceID) Get a builtin sound event by its namespace ID.static @Nullable SoundEvent
fromNamespaceId
(@NotNull NamespaceID namespaceID) Get a builtin sound event by its namespace ID.default @NotNull net.kyori.adventure.key.Key
key()
default @NotNull String
name()
@NotNull NamespaceID
static @NotNull SoundEvent
Create a custom sound event.static @NotNull SoundEvent
of
(@NotNull NamespaceID namespaceID, @Nullable Float range) Create a custom sound event.static @NotNull Collection
<? extends SoundEvent> values()
Get all the builtin sound events.Methods inherited from interface net.minestom.server.registry.ProtocolObject
registry
-
Field Details
-
NETWORK_TYPE
-
NBT_TYPE
-
ENTITY_ALLAY_AMBIENT_WITH_ITEM
-
ENTITY_ALLAY_AMBIENT_WITHOUT_ITEM
-
ENTITY_ALLAY_DEATH
-
ENTITY_ALLAY_HURT
-
ENTITY_ALLAY_ITEM_GIVEN
-
ENTITY_ALLAY_ITEM_TAKEN
-
ENTITY_ALLAY_ITEM_THROWN
-
AMBIENT_CAVE
-
AMBIENT_BASALT_DELTAS_ADDITIONS
-
AMBIENT_BASALT_DELTAS_LOOP
-
AMBIENT_BASALT_DELTAS_MOOD
-
AMBIENT_CRIMSON_FOREST_ADDITIONS
-
AMBIENT_CRIMSON_FOREST_LOOP
-
AMBIENT_CRIMSON_FOREST_MOOD
-
AMBIENT_NETHER_WASTES_ADDITIONS
-
AMBIENT_NETHER_WASTES_LOOP
-
AMBIENT_NETHER_WASTES_MOOD
-
AMBIENT_SOUL_SAND_VALLEY_ADDITIONS
-
AMBIENT_SOUL_SAND_VALLEY_LOOP
-
AMBIENT_SOUL_SAND_VALLEY_MOOD
-
AMBIENT_WARPED_FOREST_ADDITIONS
-
AMBIENT_WARPED_FOREST_LOOP
-
AMBIENT_WARPED_FOREST_MOOD
-
AMBIENT_UNDERWATER_ENTER
-
AMBIENT_UNDERWATER_EXIT
-
AMBIENT_UNDERWATER_LOOP
-
AMBIENT_UNDERWATER_LOOP_ADDITIONS
-
AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE
-
AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE
-
BLOCK_AMETHYST_BLOCK_BREAK
-
BLOCK_AMETHYST_BLOCK_CHIME
-
BLOCK_AMETHYST_BLOCK_FALL
-
BLOCK_AMETHYST_BLOCK_HIT
-
BLOCK_AMETHYST_BLOCK_PLACE
-
BLOCK_AMETHYST_BLOCK_RESONATE
-
BLOCK_AMETHYST_BLOCK_STEP
-
BLOCK_AMETHYST_CLUSTER_BREAK
-
BLOCK_AMETHYST_CLUSTER_FALL
-
BLOCK_AMETHYST_CLUSTER_HIT
-
BLOCK_AMETHYST_CLUSTER_PLACE
-
BLOCK_AMETHYST_CLUSTER_STEP
-
BLOCK_ANCIENT_DEBRIS_BREAK
-
BLOCK_ANCIENT_DEBRIS_STEP
-
BLOCK_ANCIENT_DEBRIS_PLACE
-
BLOCK_ANCIENT_DEBRIS_HIT
-
BLOCK_ANCIENT_DEBRIS_FALL
-
BLOCK_ANVIL_BREAK
-
BLOCK_ANVIL_DESTROY
-
BLOCK_ANVIL_FALL
-
BLOCK_ANVIL_HIT
-
BLOCK_ANVIL_LAND
-
BLOCK_ANVIL_PLACE
-
BLOCK_ANVIL_STEP
-
BLOCK_ANVIL_USE
-
ENTITY_ARMADILLO_EAT
-
ENTITY_ARMADILLO_HURT
-
ENTITY_ARMADILLO_HURT_REDUCED
-
ENTITY_ARMADILLO_AMBIENT
-
ENTITY_ARMADILLO_STEP
-
ENTITY_ARMADILLO_DEATH
-
ENTITY_ARMADILLO_ROLL
-
ENTITY_ARMADILLO_LAND
-
ENTITY_ARMADILLO_SCUTE_DROP
-
ENTITY_ARMADILLO_UNROLL_FINISH
-
ENTITY_ARMADILLO_PEEK
-
ENTITY_ARMADILLO_UNROLL_START
-
ENTITY_ARMADILLO_BRUSH
-
ITEM_ARMOR_EQUIP_CHAIN
-
ITEM_ARMOR_EQUIP_DIAMOND
-
ITEM_ARMOR_EQUIP_ELYTRA
-
ITEM_ARMOR_EQUIP_GENERIC
-
ITEM_ARMOR_EQUIP_GOLD
-
ITEM_ARMOR_EQUIP_IRON
-
ITEM_ARMOR_EQUIP_LEATHER
-
ITEM_ARMOR_EQUIP_NETHERITE
-
ITEM_ARMOR_EQUIP_TURTLE
-
ITEM_ARMOR_EQUIP_WOLF
-
ITEM_ARMOR_UNEQUIP_WOLF
-
ENTITY_ARMOR_STAND_BREAK
-
ENTITY_ARMOR_STAND_FALL
-
ENTITY_ARMOR_STAND_HIT
-
ENTITY_ARMOR_STAND_PLACE
-
ENTITY_ARROW_HIT
-
ENTITY_ARROW_HIT_PLAYER
-
ENTITY_ARROW_SHOOT
-
ITEM_AXE_STRIP
-
ITEM_AXE_SCRAPE
-
ITEM_AXE_WAX_OFF
-
ENTITY_AXOLOTL_ATTACK
-
ENTITY_AXOLOTL_DEATH
-
ENTITY_AXOLOTL_HURT
-
ENTITY_AXOLOTL_IDLE_AIR
-
ENTITY_AXOLOTL_IDLE_WATER
-
ENTITY_AXOLOTL_SPLASH
-
ENTITY_AXOLOTL_SWIM
-
BLOCK_AZALEA_BREAK
-
BLOCK_AZALEA_FALL
-
BLOCK_AZALEA_HIT
-
BLOCK_AZALEA_PLACE
-
BLOCK_AZALEA_STEP
-
BLOCK_AZALEA_LEAVES_BREAK
-
BLOCK_AZALEA_LEAVES_FALL
-
BLOCK_AZALEA_LEAVES_HIT
-
BLOCK_AZALEA_LEAVES_PLACE
-
BLOCK_AZALEA_LEAVES_STEP
-
BLOCK_BAMBOO_BREAK
-
BLOCK_BAMBOO_FALL
-
BLOCK_BAMBOO_HIT
-
BLOCK_BAMBOO_PLACE
-
BLOCK_BAMBOO_STEP
-
BLOCK_BAMBOO_SAPLING_BREAK
-
BLOCK_BAMBOO_SAPLING_HIT
-
BLOCK_BAMBOO_SAPLING_PLACE
-
BLOCK_BAMBOO_WOOD_BREAK
-
BLOCK_BAMBOO_WOOD_FALL
-
BLOCK_BAMBOO_WOOD_HIT
-
BLOCK_BAMBOO_WOOD_PLACE
-
BLOCK_BAMBOO_WOOD_STEP
-
BLOCK_BAMBOO_WOOD_DOOR_CLOSE
-
BLOCK_BAMBOO_WOOD_DOOR_OPEN
-
BLOCK_BAMBOO_WOOD_TRAPDOOR_CLOSE
-
BLOCK_BAMBOO_WOOD_TRAPDOOR_OPEN
-
BLOCK_BAMBOO_WOOD_BUTTON_CLICK_OFF
-
BLOCK_BAMBOO_WOOD_BUTTON_CLICK_ON
-
BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_ON
-
BLOCK_BAMBOO_WOOD_FENCE_GATE_CLOSE
-
BLOCK_BAMBOO_WOOD_FENCE_GATE_OPEN
-
BLOCK_BARREL_CLOSE
-
BLOCK_BARREL_OPEN
-
BLOCK_BASALT_BREAK
-
BLOCK_BASALT_STEP
-
BLOCK_BASALT_PLACE
-
BLOCK_BASALT_HIT
-
BLOCK_BASALT_FALL
-
ENTITY_BAT_AMBIENT
-
ENTITY_BAT_DEATH
-
ENTITY_BAT_HURT
-
ENTITY_BAT_LOOP
-
ENTITY_BAT_TAKEOFF
-
BLOCK_BEACON_ACTIVATE
-
BLOCK_BEACON_AMBIENT
-
BLOCK_BEACON_DEACTIVATE
-
BLOCK_BEACON_POWER_SELECT
-
ENTITY_BEE_DEATH
-
ENTITY_BEE_HURT
-
ENTITY_BEE_LOOP_AGGRESSIVE
-
ENTITY_BEE_LOOP
-
ENTITY_BEE_STING
-
ENTITY_BEE_POLLINATE
-
BLOCK_BEEHIVE_DRIP
-
BLOCK_BEEHIVE_ENTER
-
BLOCK_BEEHIVE_EXIT
-
BLOCK_BEEHIVE_SHEAR
-
BLOCK_BEEHIVE_WORK
-
BLOCK_BELL_USE
-
BLOCK_BELL_RESONATE
-
BLOCK_BIG_DRIPLEAF_BREAK
-
BLOCK_BIG_DRIPLEAF_FALL
-
BLOCK_BIG_DRIPLEAF_HIT
-
BLOCK_BIG_DRIPLEAF_PLACE
-
BLOCK_BIG_DRIPLEAF_STEP
-
ENTITY_BLAZE_AMBIENT
-
ENTITY_BLAZE_BURN
-
ENTITY_BLAZE_DEATH
-
ENTITY_BLAZE_HURT
-
ENTITY_BLAZE_SHOOT
-
ENTITY_BOAT_PADDLE_LAND
-
ENTITY_BOAT_PADDLE_WATER
-
ENTITY_BOGGED_AMBIENT
-
ENTITY_BOGGED_DEATH
-
ENTITY_BOGGED_HURT
-
ENTITY_BOGGED_SHEAR
-
ENTITY_BOGGED_STEP
-
BLOCK_BONE_BLOCK_BREAK
-
BLOCK_BONE_BLOCK_FALL
-
BLOCK_BONE_BLOCK_HIT
-
BLOCK_BONE_BLOCK_PLACE
-
BLOCK_BONE_BLOCK_STEP
-
ITEM_BONE_MEAL_USE
-
ITEM_BOOK_PAGE_TURN
-
ITEM_BOOK_PUT
-
BLOCK_BLASTFURNACE_FIRE_CRACKLE
-
ITEM_BOTTLE_EMPTY
-
ITEM_BOTTLE_FILL
-
ITEM_BOTTLE_FILL_DRAGONBREATH
-
ENTITY_BREEZE_CHARGE
-
ENTITY_BREEZE_DEFLECT
-
ENTITY_BREEZE_INHALE
-
ENTITY_BREEZE_IDLE_GROUND
-
ENTITY_BREEZE_IDLE_AIR
-
ENTITY_BREEZE_SHOOT
-
ENTITY_BREEZE_JUMP
-
ENTITY_BREEZE_LAND
-
ENTITY_BREEZE_SLIDE
-
ENTITY_BREEZE_DEATH
-
ENTITY_BREEZE_HURT
-
ENTITY_BREEZE_WHIRL
-
ENTITY_BREEZE_WIND_BURST
-
BLOCK_BREWING_STAND_BREW
-
ITEM_BRUSH_BRUSHING_GENERIC
-
ITEM_BRUSH_BRUSHING_SAND
-
ITEM_BRUSH_BRUSHING_GRAVEL
-
ITEM_BRUSH_BRUSHING_SAND_COMPLETE
-
ITEM_BRUSH_BRUSHING_GRAVEL_COMPLETE
-
BLOCK_BUBBLE_COLUMN_BUBBLE_POP
-
BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT
-
BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE
-
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT
-
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE
-
UI_HUD_BUBBLE_POP
-
ITEM_BUCKET_EMPTY
-
ITEM_BUCKET_EMPTY_AXOLOTL
-
ITEM_BUCKET_EMPTY_FISH
-
ITEM_BUCKET_EMPTY_LAVA
-
ITEM_BUCKET_EMPTY_POWDER_SNOW
-
ITEM_BUCKET_EMPTY_TADPOLE
-
ITEM_BUCKET_FILL
-
ITEM_BUCKET_FILL_AXOLOTL
-
ITEM_BUCKET_FILL_FISH
-
ITEM_BUCKET_FILL_LAVA
-
ITEM_BUCKET_FILL_POWDER_SNOW
-
ITEM_BUCKET_FILL_TADPOLE
-
ITEM_BUNDLE_DROP_CONTENTS
-
ITEM_BUNDLE_INSERT
-
ITEM_BUNDLE_INSERT_FAIL
-
ITEM_BUNDLE_REMOVE_ONE
-
BLOCK_CAKE_ADD_CANDLE
-
BLOCK_CALCITE_BREAK
-
BLOCK_CALCITE_STEP
-
BLOCK_CALCITE_PLACE
-
BLOCK_CALCITE_HIT
-
BLOCK_CALCITE_FALL
-
ENTITY_CAMEL_AMBIENT
-
ENTITY_CAMEL_DASH
-
ENTITY_CAMEL_DASH_READY
-
ENTITY_CAMEL_DEATH
-
ENTITY_CAMEL_EAT
-
ENTITY_CAMEL_HURT
-
ENTITY_CAMEL_SADDLE
-
ENTITY_CAMEL_SIT
-
ENTITY_CAMEL_STAND
-
ENTITY_CAMEL_STEP
-
ENTITY_CAMEL_STEP_SAND
-
BLOCK_CAMPFIRE_CRACKLE
-
BLOCK_CANDLE_AMBIENT
-
BLOCK_CANDLE_BREAK
-
BLOCK_CANDLE_EXTINGUISH
-
BLOCK_CANDLE_FALL
-
BLOCK_CANDLE_HIT
-
BLOCK_CANDLE_PLACE
-
BLOCK_CANDLE_STEP
-
ENTITY_CAT_AMBIENT
-
ENTITY_CAT_STRAY_AMBIENT
-
ENTITY_CAT_DEATH
-
ENTITY_CAT_EAT
-
ENTITY_CAT_HISS
-
ENTITY_CAT_BEG_FOR_FOOD
-
ENTITY_CAT_HURT
-
ENTITY_CAT_PURR
-
ENTITY_CAT_PURREOW
-
BLOCK_CAVE_VINES_BREAK
-
BLOCK_CAVE_VINES_FALL
-
BLOCK_CAVE_VINES_HIT
-
BLOCK_CAVE_VINES_PLACE
-
BLOCK_CAVE_VINES_STEP
-
BLOCK_CAVE_VINES_PICK_BERRIES
-
BLOCK_CHAIN_BREAK
-
BLOCK_CHAIN_FALL
-
BLOCK_CHAIN_HIT
-
BLOCK_CHAIN_PLACE
-
BLOCK_CHAIN_STEP
-
BLOCK_CHERRY_WOOD_BREAK
-
BLOCK_CHERRY_WOOD_FALL
-
BLOCK_CHERRY_WOOD_HIT
-
BLOCK_CHERRY_WOOD_PLACE
-
BLOCK_CHERRY_WOOD_STEP
-
BLOCK_CHERRY_SAPLING_BREAK
-
BLOCK_CHERRY_SAPLING_FALL
-
BLOCK_CHERRY_SAPLING_HIT
-
BLOCK_CHERRY_SAPLING_PLACE
-
BLOCK_CHERRY_SAPLING_STEP
-
BLOCK_CHERRY_LEAVES_BREAK
-
BLOCK_CHERRY_LEAVES_FALL
-
BLOCK_CHERRY_LEAVES_HIT
-
BLOCK_CHERRY_LEAVES_PLACE
-
BLOCK_CHERRY_LEAVES_STEP
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_STEP
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_BREAK
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_FALL
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_HIT
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_PLACE
-
BLOCK_CHERRY_WOOD_DOOR_CLOSE
-
BLOCK_CHERRY_WOOD_DOOR_OPEN
-
BLOCK_CHERRY_WOOD_TRAPDOOR_CLOSE
-
BLOCK_CHERRY_WOOD_TRAPDOOR_OPEN
-
BLOCK_CHERRY_WOOD_BUTTON_CLICK_OFF
-
BLOCK_CHERRY_WOOD_BUTTON_CLICK_ON
-
BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_ON
-
BLOCK_CHERRY_WOOD_FENCE_GATE_CLOSE
-
BLOCK_CHERRY_WOOD_FENCE_GATE_OPEN
-
BLOCK_CHEST_CLOSE
-
BLOCK_CHEST_LOCKED
-
BLOCK_CHEST_OPEN
-
ENTITY_CHICKEN_AMBIENT
-
ENTITY_CHICKEN_DEATH
-
ENTITY_CHICKEN_EGG
-
ENTITY_CHICKEN_HURT
-
ENTITY_CHICKEN_STEP
-
BLOCK_CHISELED_BOOKSHELF_BREAK
-
BLOCK_CHISELED_BOOKSHELF_FALL
-
BLOCK_CHISELED_BOOKSHELF_HIT
-
BLOCK_CHISELED_BOOKSHELF_INSERT
-
BLOCK_CHISELED_BOOKSHELF_INSERT_ENCHANTED
-
BLOCK_CHISELED_BOOKSHELF_STEP
-
BLOCK_CHISELED_BOOKSHELF_PICKUP
-
BLOCK_CHISELED_BOOKSHELF_PICKUP_ENCHANTED
-
BLOCK_CHISELED_BOOKSHELF_PLACE
-
BLOCK_CHORUS_FLOWER_DEATH
-
BLOCK_CHORUS_FLOWER_GROW
-
ITEM_CHORUS_FRUIT_TELEPORT
-
BLOCK_COBWEB_BREAK
-
BLOCK_COBWEB_STEP
-
BLOCK_COBWEB_PLACE
-
BLOCK_COBWEB_HIT
-
BLOCK_COBWEB_FALL
-
ENTITY_COD_AMBIENT
-
ENTITY_COD_DEATH
-
ENTITY_COD_FLOP
-
ENTITY_COD_HURT
-
BLOCK_COMPARATOR_CLICK
-
BLOCK_COMPOSTER_EMPTY
-
BLOCK_COMPOSTER_FILL
-
BLOCK_COMPOSTER_FILL_SUCCESS
-
BLOCK_COMPOSTER_READY
-
BLOCK_CONDUIT_ACTIVATE
-
BLOCK_CONDUIT_AMBIENT
-
BLOCK_CONDUIT_AMBIENT_SHORT
-
BLOCK_CONDUIT_ATTACK_TARGET
-
BLOCK_CONDUIT_DEACTIVATE
-
BLOCK_COPPER_BULB_BREAK
-
BLOCK_COPPER_BULB_STEP
-
BLOCK_COPPER_BULB_PLACE
-
BLOCK_COPPER_BULB_HIT
-
BLOCK_COPPER_BULB_FALL
-
BLOCK_COPPER_BULB_TURN_ON
-
BLOCK_COPPER_BULB_TURN_OFF
-
BLOCK_COPPER_BREAK
-
BLOCK_COPPER_STEP
-
BLOCK_COPPER_PLACE
-
BLOCK_COPPER_HIT
-
BLOCK_COPPER_FALL
-
BLOCK_COPPER_DOOR_CLOSE
-
BLOCK_COPPER_DOOR_OPEN
-
BLOCK_COPPER_GRATE_BREAK
-
BLOCK_COPPER_GRATE_STEP
-
BLOCK_COPPER_GRATE_PLACE
-
BLOCK_COPPER_GRATE_HIT
-
BLOCK_COPPER_GRATE_FALL
-
BLOCK_COPPER_TRAPDOOR_CLOSE
-
BLOCK_COPPER_TRAPDOOR_OPEN
-
BLOCK_CORAL_BLOCK_BREAK
-
BLOCK_CORAL_BLOCK_FALL
-
BLOCK_CORAL_BLOCK_HIT
-
BLOCK_CORAL_BLOCK_PLACE
-
BLOCK_CORAL_BLOCK_STEP
-
ENTITY_COW_AMBIENT
-
ENTITY_COW_DEATH
-
ENTITY_COW_HURT
-
ENTITY_COW_MILK
-
ENTITY_COW_STEP
-
BLOCK_CRAFTER_CRAFT
-
BLOCK_CRAFTER_FAIL
-
ENTITY_CREAKING_AMBIENT
-
ENTITY_CREAKING_ACTIVATE
-
ENTITY_CREAKING_DEACTIVATE
-
ENTITY_CREAKING_ATTACK
-
ENTITY_CREAKING_DEATH
-
ENTITY_CREAKING_STEP
-
ENTITY_CREAKING_FREEZE
-
ENTITY_CREAKING_UNFREEZE
-
ENTITY_CREAKING_SPAWN
-
ENTITY_CREAKING_SWAY
-
BLOCK_CREAKING_HEART_BREAK
-
BLOCK_CREAKING_HEART_FALL
-
BLOCK_CREAKING_HEART_HIT
-
BLOCK_CREAKING_HEART_HURT
-
BLOCK_CREAKING_HEART_PLACE
-
BLOCK_CREAKING_HEART_STEP
-
BLOCK_CREAKING_HEART_IDLE
-
BLOCK_CREAKING_HEART_SPAWN
-
ENTITY_CREEPER_DEATH
-
ENTITY_CREEPER_HURT
-
ENTITY_CREEPER_PRIMED
-
BLOCK_CROP_BREAK
-
ITEM_CROP_PLANT
-
ITEM_CROSSBOW_HIT
-
ITEM_CROSSBOW_LOADING_END
-
ITEM_CROSSBOW_LOADING_MIDDLE
-
ITEM_CROSSBOW_LOADING_START
-
ITEM_CROSSBOW_QUICK_CHARGE_1
-
ITEM_CROSSBOW_QUICK_CHARGE_2
-
ITEM_CROSSBOW_QUICK_CHARGE_3
-
ITEM_CROSSBOW_SHOOT
-
BLOCK_DECORATED_POT_BREAK
-
BLOCK_DECORATED_POT_FALL
-
BLOCK_DECORATED_POT_HIT
-
BLOCK_DECORATED_POT_INSERT
-
BLOCK_DECORATED_POT_INSERT_FAIL
-
BLOCK_DECORATED_POT_STEP
-
BLOCK_DECORATED_POT_PLACE
-
BLOCK_DECORATED_POT_SHATTER
-
BLOCK_DEEPSLATE_BRICKS_BREAK
-
BLOCK_DEEPSLATE_BRICKS_FALL
-
BLOCK_DEEPSLATE_BRICKS_HIT
-
BLOCK_DEEPSLATE_BRICKS_PLACE
-
BLOCK_DEEPSLATE_BRICKS_STEP
-
BLOCK_DEEPSLATE_BREAK
-
BLOCK_DEEPSLATE_FALL
-
BLOCK_DEEPSLATE_HIT
-
BLOCK_DEEPSLATE_PLACE
-
BLOCK_DEEPSLATE_STEP
-
BLOCK_DEEPSLATE_TILES_BREAK
-
BLOCK_DEEPSLATE_TILES_FALL
-
BLOCK_DEEPSLATE_TILES_HIT
-
BLOCK_DEEPSLATE_TILES_PLACE
-
BLOCK_DEEPSLATE_TILES_STEP
-
BLOCK_DISPENSER_DISPENSE
-
BLOCK_DISPENSER_FAIL
-
BLOCK_DISPENSER_LAUNCH
-
ENTITY_DOLPHIN_AMBIENT
-
ENTITY_DOLPHIN_AMBIENT_WATER
-
ENTITY_DOLPHIN_ATTACK
-
ENTITY_DOLPHIN_DEATH
-
ENTITY_DOLPHIN_EAT
-
ENTITY_DOLPHIN_HURT
-
ENTITY_DOLPHIN_JUMP
-
ENTITY_DOLPHIN_PLAY
-
ENTITY_DOLPHIN_SPLASH
-
ENTITY_DOLPHIN_SWIM
-
ENTITY_DONKEY_AMBIENT
-
ENTITY_DONKEY_ANGRY
-
ENTITY_DONKEY_CHEST
-
ENTITY_DONKEY_DEATH
-
ENTITY_DONKEY_EAT
-
ENTITY_DONKEY_HURT
-
ENTITY_DONKEY_JUMP
-
BLOCK_DRIPSTONE_BLOCK_BREAK
-
BLOCK_DRIPSTONE_BLOCK_STEP
-
BLOCK_DRIPSTONE_BLOCK_PLACE
-
BLOCK_DRIPSTONE_BLOCK_HIT
-
BLOCK_DRIPSTONE_BLOCK_FALL
-
BLOCK_POINTED_DRIPSTONE_BREAK
-
BLOCK_POINTED_DRIPSTONE_STEP
-
BLOCK_POINTED_DRIPSTONE_PLACE
-
BLOCK_POINTED_DRIPSTONE_HIT
-
BLOCK_POINTED_DRIPSTONE_FALL
-
BLOCK_POINTED_DRIPSTONE_LAND
-
BLOCK_POINTED_DRIPSTONE_DRIP_LAVA
-
BLOCK_POINTED_DRIPSTONE_DRIP_WATER
-
BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON
-
BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON
-
BLOCK_BIG_DRIPLEAF_TILT_DOWN
-
BLOCK_BIG_DRIPLEAF_TILT_UP
-
ENTITY_DROWNED_AMBIENT
-
ENTITY_DROWNED_AMBIENT_WATER
-
ENTITY_DROWNED_DEATH
-
ENTITY_DROWNED_DEATH_WATER
-
ENTITY_DROWNED_HURT
-
ENTITY_DROWNED_HURT_WATER
-
ENTITY_DROWNED_SHOOT
-
ENTITY_DROWNED_STEP
-
ENTITY_DROWNED_SWIM
-
ITEM_DYE_USE
-
ENTITY_EGG_THROW
-
ENTITY_ELDER_GUARDIAN_AMBIENT
-
ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
-
ENTITY_ELDER_GUARDIAN_CURSE
-
ENTITY_ELDER_GUARDIAN_DEATH
-
ENTITY_ELDER_GUARDIAN_DEATH_LAND
-
ENTITY_ELDER_GUARDIAN_FLOP
-
ENTITY_ELDER_GUARDIAN_HURT
-
ENTITY_ELDER_GUARDIAN_HURT_LAND
-
ITEM_ELYTRA_FLYING
-
BLOCK_ENCHANTMENT_TABLE_USE
-
BLOCK_ENDER_CHEST_CLOSE
-
BLOCK_ENDER_CHEST_OPEN
-
ENTITY_ENDER_DRAGON_AMBIENT
-
ENTITY_ENDER_DRAGON_DEATH
-
ENTITY_DRAGON_FIREBALL_EXPLODE
-
ENTITY_ENDER_DRAGON_FLAP
-
ENTITY_ENDER_DRAGON_GROWL
-
ENTITY_ENDER_DRAGON_HURT
-
ENTITY_ENDER_DRAGON_SHOOT
-
ENTITY_ENDER_EYE_DEATH
-
ENTITY_ENDER_EYE_LAUNCH
-
ENTITY_ENDERMAN_AMBIENT
-
ENTITY_ENDERMAN_DEATH
-
ENTITY_ENDERMAN_HURT
-
ENTITY_ENDERMAN_SCREAM
-
ENTITY_ENDERMAN_STARE
-
ENTITY_ENDERMAN_TELEPORT
-
ENTITY_ENDERMITE_AMBIENT
-
ENTITY_ENDERMITE_DEATH
-
ENTITY_ENDERMITE_HURT
-
ENTITY_ENDERMITE_STEP
-
ENTITY_ENDER_PEARL_THROW
-
BLOCK_END_GATEWAY_SPAWN
-
BLOCK_END_PORTAL_FRAME_FILL
-
BLOCK_END_PORTAL_SPAWN
-
ENTITY_EVOKER_AMBIENT
-
ENTITY_EVOKER_CAST_SPELL
-
ENTITY_EVOKER_CELEBRATE
-
ENTITY_EVOKER_DEATH
-
ENTITY_EVOKER_FANGS_ATTACK
-
ENTITY_EVOKER_HURT
-
ENTITY_EVOKER_PREPARE_ATTACK
-
ENTITY_EVOKER_PREPARE_SUMMON
-
ENTITY_EVOKER_PREPARE_WOLOLO
-
ENTITY_EXPERIENCE_BOTTLE_THROW
-
ENTITY_EXPERIENCE_ORB_PICKUP
-
BLOCK_FENCE_GATE_CLOSE
-
BLOCK_FENCE_GATE_OPEN
-
ITEM_FIRECHARGE_USE
-
ENTITY_FIREWORK_ROCKET_BLAST
-
ENTITY_FIREWORK_ROCKET_BLAST_FAR
-
ENTITY_FIREWORK_ROCKET_LARGE_BLAST
-
ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR
-
ENTITY_FIREWORK_ROCKET_LAUNCH
-
ENTITY_FIREWORK_ROCKET_SHOOT
-
ENTITY_FIREWORK_ROCKET_TWINKLE
-
ENTITY_FIREWORK_ROCKET_TWINKLE_FAR
-
BLOCK_FIRE_AMBIENT
-
BLOCK_FIRE_EXTINGUISH
-
ENTITY_FISH_SWIM
-
ENTITY_FISHING_BOBBER_RETRIEVE
-
ENTITY_FISHING_BOBBER_SPLASH
-
ENTITY_FISHING_BOBBER_THROW
-
ITEM_FLINTANDSTEEL_USE
-
BLOCK_FLOWERING_AZALEA_BREAK
-
BLOCK_FLOWERING_AZALEA_FALL
-
BLOCK_FLOWERING_AZALEA_HIT
-
BLOCK_FLOWERING_AZALEA_PLACE
-
BLOCK_FLOWERING_AZALEA_STEP
-
ENTITY_FOX_AGGRO
-
ENTITY_FOX_AMBIENT
-
ENTITY_FOX_BITE
-
ENTITY_FOX_DEATH
-
ENTITY_FOX_EAT
-
ENTITY_FOX_HURT
-
ENTITY_FOX_SCREECH
-
ENTITY_FOX_SLEEP
-
ENTITY_FOX_SNIFF
-
ENTITY_FOX_SPIT
-
ENTITY_FOX_TELEPORT
-
BLOCK_SUSPICIOUS_SAND_BREAK
-
BLOCK_SUSPICIOUS_SAND_STEP
-
BLOCK_SUSPICIOUS_SAND_PLACE
-
BLOCK_SUSPICIOUS_SAND_HIT
-
BLOCK_SUSPICIOUS_SAND_FALL
-
BLOCK_SUSPICIOUS_GRAVEL_BREAK
-
BLOCK_SUSPICIOUS_GRAVEL_STEP
-
BLOCK_SUSPICIOUS_GRAVEL_PLACE
-
BLOCK_SUSPICIOUS_GRAVEL_HIT
-
BLOCK_SUSPICIOUS_GRAVEL_FALL
-
BLOCK_FROGLIGHT_BREAK
-
BLOCK_FROGLIGHT_FALL
-
BLOCK_FROGLIGHT_HIT
-
BLOCK_FROGLIGHT_PLACE
-
BLOCK_FROGLIGHT_STEP
-
BLOCK_FROGSPAWN_STEP
-
BLOCK_FROGSPAWN_BREAK
-
BLOCK_FROGSPAWN_FALL
-
BLOCK_FROGSPAWN_HATCH
-
BLOCK_FROGSPAWN_HIT
-
BLOCK_FROGSPAWN_PLACE
-
ENTITY_FROG_AMBIENT
-
ENTITY_FROG_DEATH
-
ENTITY_FROG_EAT
-
ENTITY_FROG_HURT
-
ENTITY_FROG_LAY_SPAWN
-
ENTITY_FROG_LONG_JUMP
-
ENTITY_FROG_STEP
-
ENTITY_FROG_TONGUE
-
BLOCK_ROOTS_BREAK
-
BLOCK_ROOTS_STEP
-
BLOCK_ROOTS_PLACE
-
BLOCK_ROOTS_HIT
-
BLOCK_ROOTS_FALL
-
BLOCK_FURNACE_FIRE_CRACKLE
-
ENTITY_GENERIC_BIG_FALL
-
ENTITY_GENERIC_BURN
-
ENTITY_GENERIC_DEATH
-
ENTITY_GENERIC_DRINK
-
ENTITY_GENERIC_EAT
-
ENTITY_GENERIC_EXPLODE
-
ENTITY_GENERIC_EXTINGUISH_FIRE
-
ENTITY_GENERIC_HURT
-
ENTITY_GENERIC_SMALL_FALL
-
ENTITY_GENERIC_SPLASH
-
ENTITY_GENERIC_SWIM
-
ENTITY_GHAST_AMBIENT
-
ENTITY_GHAST_DEATH
-
ENTITY_GHAST_HURT
-
ENTITY_GHAST_SCREAM
-
ENTITY_GHAST_SHOOT
-
ENTITY_GHAST_WARN
-
BLOCK_GILDED_BLACKSTONE_BREAK
-
BLOCK_GILDED_BLACKSTONE_FALL
-
BLOCK_GILDED_BLACKSTONE_HIT
-
BLOCK_GILDED_BLACKSTONE_PLACE
-
BLOCK_GILDED_BLACKSTONE_STEP
-
BLOCK_GLASS_BREAK
-
BLOCK_GLASS_FALL
-
BLOCK_GLASS_HIT
-
BLOCK_GLASS_PLACE
-
BLOCK_GLASS_STEP
-
ITEM_GLOW_INK_SAC_USE
-
ENTITY_GLOW_ITEM_FRAME_ADD_ITEM
-
ENTITY_GLOW_ITEM_FRAME_BREAK
-
ENTITY_GLOW_ITEM_FRAME_PLACE
-
ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM
-
ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM
-
ENTITY_GLOW_SQUID_AMBIENT
-
ENTITY_GLOW_SQUID_DEATH
-
ENTITY_GLOW_SQUID_HURT
-
ENTITY_GLOW_SQUID_SQUIRT
-
ENTITY_GOAT_AMBIENT
-
ENTITY_GOAT_DEATH
-
ENTITY_GOAT_EAT
-
ENTITY_GOAT_HURT
-
ENTITY_GOAT_LONG_JUMP
-
ENTITY_GOAT_MILK
-
ENTITY_GOAT_PREPARE_RAM
-
ENTITY_GOAT_RAM_IMPACT
-
ENTITY_GOAT_HORN_BREAK
-
ENTITY_GOAT_SCREAMING_AMBIENT
-
ENTITY_GOAT_SCREAMING_DEATH
-
ENTITY_GOAT_SCREAMING_EAT
-
ENTITY_GOAT_SCREAMING_HURT
-
ENTITY_GOAT_SCREAMING_LONG_JUMP
-
ENTITY_GOAT_SCREAMING_MILK
-
ENTITY_GOAT_SCREAMING_PREPARE_RAM
-
ENTITY_GOAT_SCREAMING_RAM_IMPACT
-
ENTITY_GOAT_STEP
-
BLOCK_GRASS_BREAK
-
BLOCK_GRASS_FALL
-
BLOCK_GRASS_HIT
-
BLOCK_GRASS_PLACE
-
BLOCK_GRASS_STEP
-
BLOCK_GRAVEL_BREAK
-
BLOCK_GRAVEL_FALL
-
BLOCK_GRAVEL_HIT
-
BLOCK_GRAVEL_PLACE
-
BLOCK_GRAVEL_STEP
-
BLOCK_GRINDSTONE_USE
-
BLOCK_GROWING_PLANT_CROP
-
ENTITY_GUARDIAN_AMBIENT
-
ENTITY_GUARDIAN_AMBIENT_LAND
-
ENTITY_GUARDIAN_ATTACK
-
ENTITY_GUARDIAN_DEATH
-
ENTITY_GUARDIAN_DEATH_LAND
-
ENTITY_GUARDIAN_FLOP
-
ENTITY_GUARDIAN_HURT
-
ENTITY_GUARDIAN_HURT_LAND
-
BLOCK_HANGING_ROOTS_BREAK
-
BLOCK_HANGING_ROOTS_FALL
-
BLOCK_HANGING_ROOTS_HIT
-
BLOCK_HANGING_ROOTS_PLACE
-
BLOCK_HANGING_ROOTS_STEP
-
BLOCK_HANGING_SIGN_STEP
-
BLOCK_HANGING_SIGN_BREAK
-
BLOCK_HANGING_SIGN_FALL
-
BLOCK_HANGING_SIGN_HIT
-
BLOCK_HANGING_SIGN_PLACE
-
BLOCK_HEAVY_CORE_BREAK
-
BLOCK_HEAVY_CORE_FALL
-
BLOCK_HEAVY_CORE_HIT
-
BLOCK_HEAVY_CORE_PLACE
-
BLOCK_HEAVY_CORE_STEP
-
BLOCK_NETHER_WOOD_HANGING_SIGN_STEP
-
BLOCK_NETHER_WOOD_HANGING_SIGN_BREAK
-
BLOCK_NETHER_WOOD_HANGING_SIGN_FALL
-
BLOCK_NETHER_WOOD_HANGING_SIGN_HIT
-
BLOCK_NETHER_WOOD_HANGING_SIGN_PLACE
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_STEP
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_BREAK
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_FALL
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_HIT
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_PLACE
-
BLOCK_TRIAL_SPAWNER_BREAK
-
BLOCK_TRIAL_SPAWNER_STEP
-
BLOCK_TRIAL_SPAWNER_PLACE
-
BLOCK_TRIAL_SPAWNER_HIT
-
BLOCK_TRIAL_SPAWNER_FALL
-
BLOCK_TRIAL_SPAWNER_SPAWN_MOB
-
BLOCK_TRIAL_SPAWNER_ABOUT_TO_SPAWN_ITEM
-
BLOCK_TRIAL_SPAWNER_SPAWN_ITEM
-
BLOCK_TRIAL_SPAWNER_SPAWN_ITEM_BEGIN
-
BLOCK_TRIAL_SPAWNER_DETECT_PLAYER
-
BLOCK_TRIAL_SPAWNER_OMINOUS_ACTIVATE
-
BLOCK_TRIAL_SPAWNER_AMBIENT
-
BLOCK_TRIAL_SPAWNER_AMBIENT_OMINOUS
-
BLOCK_TRIAL_SPAWNER_OPEN_SHUTTER
-
BLOCK_TRIAL_SPAWNER_CLOSE_SHUTTER
-
BLOCK_TRIAL_SPAWNER_EJECT_ITEM
-
ITEM_HOE_TILL
-
ENTITY_HOGLIN_AMBIENT
-
ENTITY_HOGLIN_ANGRY
-
ENTITY_HOGLIN_ATTACK
-
ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED
-
ENTITY_HOGLIN_DEATH
-
ENTITY_HOGLIN_HURT
-
ENTITY_HOGLIN_RETREAT
-
ENTITY_HOGLIN_STEP
-
BLOCK_HONEY_BLOCK_BREAK
-
BLOCK_HONEY_BLOCK_FALL
-
BLOCK_HONEY_BLOCK_HIT
-
BLOCK_HONEY_BLOCK_PLACE
-
BLOCK_HONEY_BLOCK_SLIDE
-
BLOCK_HONEY_BLOCK_STEP
-
ITEM_HONEYCOMB_WAX_ON
-
ITEM_HONEY_BOTTLE_DRINK
-
ITEM_GOAT_HORN_SOUND_0
-
ITEM_GOAT_HORN_SOUND_1
-
ITEM_GOAT_HORN_SOUND_2
-
ITEM_GOAT_HORN_SOUND_3
-
ITEM_GOAT_HORN_SOUND_4
-
ITEM_GOAT_HORN_SOUND_5
-
ITEM_GOAT_HORN_SOUND_6
-
ITEM_GOAT_HORN_SOUND_7
-
ENTITY_HORSE_AMBIENT
-
ENTITY_HORSE_ANGRY
-
ENTITY_HORSE_ARMOR
-
ENTITY_HORSE_BREATHE
-
ENTITY_HORSE_DEATH
-
ENTITY_HORSE_EAT
-
ENTITY_HORSE_GALLOP
-
ENTITY_HORSE_HURT
-
ENTITY_HORSE_JUMP
-
ENTITY_HORSE_LAND
-
ENTITY_HORSE_SADDLE
-
ENTITY_HORSE_STEP
-
ENTITY_HORSE_STEP_WOOD
-
ENTITY_HOSTILE_BIG_FALL
-
ENTITY_HOSTILE_DEATH
-
ENTITY_HOSTILE_HURT
-
ENTITY_HOSTILE_SMALL_FALL
-
ENTITY_HOSTILE_SPLASH
-
ENTITY_HOSTILE_SWIM
-
ENTITY_HUSK_AMBIENT
-
ENTITY_HUSK_CONVERTED_TO_ZOMBIE
-
ENTITY_HUSK_DEATH
-
ENTITY_HUSK_HURT
-
ENTITY_HUSK_STEP
-
ENTITY_ILLUSIONER_AMBIENT
-
ENTITY_ILLUSIONER_CAST_SPELL
-
ENTITY_ILLUSIONER_DEATH
-
ENTITY_ILLUSIONER_HURT
-
ENTITY_ILLUSIONER_MIRROR_MOVE
-
ENTITY_ILLUSIONER_PREPARE_BLINDNESS
-
ENTITY_ILLUSIONER_PREPARE_MIRROR
-
ITEM_INK_SAC_USE
-
BLOCK_IRON_DOOR_CLOSE
-
BLOCK_IRON_DOOR_OPEN
-
ENTITY_IRON_GOLEM_ATTACK
-
ENTITY_IRON_GOLEM_DAMAGE
-
ENTITY_IRON_GOLEM_DEATH
-
ENTITY_IRON_GOLEM_HURT
-
ENTITY_IRON_GOLEM_REPAIR
-
ENTITY_IRON_GOLEM_STEP
-
BLOCK_IRON_TRAPDOOR_CLOSE
-
BLOCK_IRON_TRAPDOOR_OPEN
-
ENTITY_ITEM_FRAME_ADD_ITEM
-
ENTITY_ITEM_FRAME_BREAK
-
ENTITY_ITEM_FRAME_PLACE
-
ENTITY_ITEM_FRAME_REMOVE_ITEM
-
ENTITY_ITEM_FRAME_ROTATE_ITEM
-
ENTITY_ITEM_BREAK
-
ENTITY_ITEM_PICKUP
-
BLOCK_LADDER_BREAK
-
BLOCK_LADDER_FALL
-
BLOCK_LADDER_HIT
-
BLOCK_LADDER_PLACE
-
BLOCK_LADDER_STEP
-
BLOCK_LANTERN_BREAK
-
BLOCK_LANTERN_FALL
-
BLOCK_LANTERN_HIT
-
BLOCK_LANTERN_PLACE
-
BLOCK_LANTERN_STEP
-
BLOCK_LARGE_AMETHYST_BUD_BREAK
-
BLOCK_LARGE_AMETHYST_BUD_PLACE
-
BLOCK_LAVA_AMBIENT
-
BLOCK_LAVA_EXTINGUISH
-
BLOCK_LAVA_POP
-
ENTITY_LEASH_KNOT_BREAK
-
ENTITY_LEASH_KNOT_PLACE
-
BLOCK_LEVER_CLICK
-
ENTITY_LIGHTNING_BOLT_IMPACT
-
ENTITY_LIGHTNING_BOLT_THUNDER
-
ENTITY_LINGERING_POTION_THROW
-
ENTITY_LLAMA_AMBIENT
-
ENTITY_LLAMA_ANGRY
-
ENTITY_LLAMA_CHEST
-
ENTITY_LLAMA_DEATH
-
ENTITY_LLAMA_EAT
-
ENTITY_LLAMA_HURT
-
ENTITY_LLAMA_SPIT
-
ENTITY_LLAMA_STEP
-
ENTITY_LLAMA_SWAG
-
ENTITY_MAGMA_CUBE_DEATH_SMALL
-
BLOCK_LODESTONE_BREAK
-
BLOCK_LODESTONE_STEP
-
BLOCK_LODESTONE_PLACE
-
BLOCK_LODESTONE_HIT
-
BLOCK_LODESTONE_FALL
-
ITEM_LODESTONE_COMPASS_LOCK
-
ITEM_MACE_SMASH_AIR
-
ITEM_MACE_SMASH_GROUND
-
ITEM_MACE_SMASH_GROUND_HEAVY
-
ENTITY_MAGMA_CUBE_DEATH
-
ENTITY_MAGMA_CUBE_HURT
-
ENTITY_MAGMA_CUBE_HURT_SMALL
-
ENTITY_MAGMA_CUBE_JUMP
-
ENTITY_MAGMA_CUBE_SQUISH
-
ENTITY_MAGMA_CUBE_SQUISH_SMALL
-
BLOCK_MANGROVE_ROOTS_BREAK
-
BLOCK_MANGROVE_ROOTS_FALL
-
BLOCK_MANGROVE_ROOTS_HIT
-
BLOCK_MANGROVE_ROOTS_PLACE
-
BLOCK_MANGROVE_ROOTS_STEP
-
BLOCK_MEDIUM_AMETHYST_BUD_BREAK
-
BLOCK_MEDIUM_AMETHYST_BUD_PLACE
-
BLOCK_METAL_BREAK
-
BLOCK_METAL_FALL
-
BLOCK_METAL_HIT
-
BLOCK_METAL_PLACE
-
BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
-
BLOCK_METAL_STEP
-
ENTITY_MINECART_INSIDE_UNDERWATER
-
ENTITY_MINECART_INSIDE
-
ENTITY_MINECART_RIDING
-
ENTITY_MOOSHROOM_CONVERT
-
ENTITY_MOOSHROOM_EAT
-
ENTITY_MOOSHROOM_MILK
-
ENTITY_MOOSHROOM_SUSPICIOUS_MILK
-
ENTITY_MOOSHROOM_SHEAR
-
BLOCK_MOSS_CARPET_BREAK
-
BLOCK_MOSS_CARPET_FALL
-
BLOCK_MOSS_CARPET_HIT
-
BLOCK_MOSS_CARPET_PLACE
-
BLOCK_MOSS_CARPET_STEP
-
BLOCK_PINK_PETALS_BREAK
-
BLOCK_PINK_PETALS_FALL
-
BLOCK_PINK_PETALS_HIT
-
BLOCK_PINK_PETALS_PLACE
-
BLOCK_PINK_PETALS_STEP
-
BLOCK_MOSS_BREAK
-
BLOCK_MOSS_FALL
-
BLOCK_MOSS_HIT
-
BLOCK_MOSS_PLACE
-
BLOCK_MOSS_STEP
-
BLOCK_MUD_BREAK
-
BLOCK_MUD_FALL
-
BLOCK_MUD_HIT
-
BLOCK_MUD_PLACE
-
BLOCK_MUD_STEP
-
BLOCK_MUD_BRICKS_BREAK
-
BLOCK_MUD_BRICKS_FALL
-
BLOCK_MUD_BRICKS_HIT
-
BLOCK_MUD_BRICKS_PLACE
-
BLOCK_MUD_BRICKS_STEP
-
BLOCK_MUDDY_MANGROVE_ROOTS_BREAK
-
BLOCK_MUDDY_MANGROVE_ROOTS_FALL
-
BLOCK_MUDDY_MANGROVE_ROOTS_HIT
-
BLOCK_MUDDY_MANGROVE_ROOTS_PLACE
-
BLOCK_MUDDY_MANGROVE_ROOTS_STEP
-
ENTITY_MULE_AMBIENT
-
ENTITY_MULE_ANGRY
-
ENTITY_MULE_CHEST
-
ENTITY_MULE_DEATH
-
ENTITY_MULE_EAT
-
ENTITY_MULE_HURT
-
ENTITY_MULE_JUMP
-
MUSIC_CREATIVE
-
MUSIC_CREDITS
-
MUSIC_DISC_5
-
MUSIC_DISC_11
-
MUSIC_DISC_13
-
MUSIC_DISC_BLOCKS
-
MUSIC_DISC_CAT
-
MUSIC_DISC_CHIRP
-
MUSIC_DISC_FAR
-
MUSIC_DISC_MALL
-
MUSIC_DISC_MELLOHI
-
MUSIC_DISC_PIGSTEP
-
MUSIC_DISC_STAL
-
MUSIC_DISC_STRAD
-
MUSIC_DISC_WAIT
-
MUSIC_DISC_WARD
-
MUSIC_DISC_OTHERSIDE
-
MUSIC_DISC_RELIC
-
MUSIC_DISC_CREATOR
-
MUSIC_DISC_CREATOR_MUSIC_BOX
-
MUSIC_DISC_PRECIPICE
-
MUSIC_DRAGON
-
MUSIC_END
-
MUSIC_GAME
-
MUSIC_MENU
-
MUSIC_NETHER_BASALT_DELTAS
-
MUSIC_NETHER_CRIMSON_FOREST
-
MUSIC_OVERWORLD_DEEP_DARK
-
MUSIC_OVERWORLD_DRIPSTONE_CAVES
-
MUSIC_OVERWORLD_GROVE
-
MUSIC_OVERWORLD_JAGGED_PEAKS
-
MUSIC_OVERWORLD_LUSH_CAVES
-
MUSIC_OVERWORLD_SWAMP
-
MUSIC_OVERWORLD_FOREST
-
MUSIC_OVERWORLD_OLD_GROWTH_TAIGA
-
MUSIC_OVERWORLD_MEADOW
-
MUSIC_OVERWORLD_CHERRY_GROVE
-
MUSIC_NETHER_NETHER_WASTES
-
MUSIC_OVERWORLD_FROZEN_PEAKS
-
MUSIC_OVERWORLD_SNOWY_SLOPES
-
MUSIC_NETHER_SOUL_SAND_VALLEY
-
MUSIC_OVERWORLD_STONY_PEAKS
-
MUSIC_NETHER_WARPED_FOREST
-
MUSIC_OVERWORLD_FLOWER_FOREST
-
MUSIC_OVERWORLD_DESERT
-
MUSIC_OVERWORLD_BADLANDS
-
MUSIC_OVERWORLD_JUNGLE
-
MUSIC_OVERWORLD_SPARSE_JUNGLE
-
MUSIC_OVERWORLD_BAMBOO_JUNGLE
-
MUSIC_UNDER_WATER
-
BLOCK_NETHER_BRICKS_BREAK
-
BLOCK_NETHER_BRICKS_STEP
-
BLOCK_NETHER_BRICKS_PLACE
-
BLOCK_NETHER_BRICKS_HIT
-
BLOCK_NETHER_BRICKS_FALL
-
BLOCK_NETHER_WART_BREAK
-
ITEM_NETHER_WART_PLANT
-
BLOCK_NETHER_WOOD_BREAK
-
BLOCK_NETHER_WOOD_FALL
-
BLOCK_NETHER_WOOD_HIT
-
BLOCK_NETHER_WOOD_PLACE
-
BLOCK_NETHER_WOOD_STEP
-
BLOCK_NETHER_WOOD_DOOR_CLOSE
-
BLOCK_NETHER_WOOD_DOOR_OPEN
-
BLOCK_NETHER_WOOD_TRAPDOOR_CLOSE
-
BLOCK_NETHER_WOOD_TRAPDOOR_OPEN
-
BLOCK_NETHER_WOOD_BUTTON_CLICK_OFF
-
BLOCK_NETHER_WOOD_BUTTON_CLICK_ON
-
BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_ON
-
BLOCK_NETHER_WOOD_FENCE_GATE_CLOSE
-
BLOCK_NETHER_WOOD_FENCE_GATE_OPEN
-
INTENTIONALLY_EMPTY
-
BLOCK_PACKED_MUD_BREAK
-
BLOCK_PACKED_MUD_FALL
-
BLOCK_PACKED_MUD_HIT
-
BLOCK_PACKED_MUD_PLACE
-
BLOCK_PACKED_MUD_STEP
-
BLOCK_STEM_BREAK
-
BLOCK_STEM_STEP
-
BLOCK_STEM_PLACE
-
BLOCK_STEM_HIT
-
BLOCK_STEM_FALL
-
BLOCK_NYLIUM_BREAK
-
BLOCK_NYLIUM_STEP
-
BLOCK_NYLIUM_PLACE
-
BLOCK_NYLIUM_HIT
-
BLOCK_NYLIUM_FALL
-
BLOCK_NETHER_SPROUTS_BREAK
-
BLOCK_NETHER_SPROUTS_STEP
-
BLOCK_NETHER_SPROUTS_PLACE
-
BLOCK_NETHER_SPROUTS_HIT
-
BLOCK_NETHER_SPROUTS_FALL
-
BLOCK_FUNGUS_BREAK
-
BLOCK_FUNGUS_STEP
-
BLOCK_FUNGUS_PLACE
-
BLOCK_FUNGUS_HIT
-
BLOCK_FUNGUS_FALL
-
BLOCK_WEEPING_VINES_BREAK
-
BLOCK_WEEPING_VINES_STEP
-
BLOCK_WEEPING_VINES_PLACE
-
BLOCK_WEEPING_VINES_HIT
-
BLOCK_WEEPING_VINES_FALL
-
BLOCK_WART_BLOCK_BREAK
-
BLOCK_WART_BLOCK_STEP
-
BLOCK_WART_BLOCK_PLACE
-
BLOCK_WART_BLOCK_HIT
-
BLOCK_WART_BLOCK_FALL
-
BLOCK_NETHERITE_BLOCK_BREAK
-
BLOCK_NETHERITE_BLOCK_STEP
-
BLOCK_NETHERITE_BLOCK_PLACE
-
BLOCK_NETHERITE_BLOCK_HIT
-
BLOCK_NETHERITE_BLOCK_FALL
-
BLOCK_NETHERRACK_BREAK
-
BLOCK_NETHERRACK_STEP
-
BLOCK_NETHERRACK_PLACE
-
BLOCK_NETHERRACK_HIT
-
BLOCK_NETHERRACK_FALL
-
BLOCK_NOTE_BLOCK_BASEDRUM
-
BLOCK_NOTE_BLOCK_BASS
-
BLOCK_NOTE_BLOCK_BELL
-
BLOCK_NOTE_BLOCK_CHIME
-
BLOCK_NOTE_BLOCK_FLUTE
-
BLOCK_NOTE_BLOCK_GUITAR
-
BLOCK_NOTE_BLOCK_HARP
-
BLOCK_NOTE_BLOCK_HAT
-
BLOCK_NOTE_BLOCK_PLING
-
BLOCK_NOTE_BLOCK_SNARE
-
BLOCK_NOTE_BLOCK_XYLOPHONE
-
BLOCK_NOTE_BLOCK_IRON_XYLOPHONE
-
BLOCK_NOTE_BLOCK_COW_BELL
-
BLOCK_NOTE_BLOCK_DIDGERIDOO
-
BLOCK_NOTE_BLOCK_BIT
-
BLOCK_NOTE_BLOCK_BANJO
-
BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE
-
BLOCK_NOTE_BLOCK_IMITATE_SKELETON
-
BLOCK_NOTE_BLOCK_IMITATE_CREEPER
-
BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON
-
BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON
-
BLOCK_NOTE_BLOCK_IMITATE_PIGLIN
-
ENTITY_OCELOT_HURT
-
ENTITY_OCELOT_AMBIENT
-
ENTITY_OCELOT_DEATH
-
ITEM_OMINOUS_BOTTLE_DISPOSE
-
ENTITY_PAINTING_BREAK
-
ENTITY_PAINTING_PLACE
-
BLOCK_PALE_HANGING_MOSS_IDLE
-
ENTITY_PANDA_PRE_SNEEZE
-
ENTITY_PANDA_SNEEZE
-
ENTITY_PANDA_AMBIENT
-
ENTITY_PANDA_DEATH
-
ENTITY_PANDA_EAT
-
ENTITY_PANDA_STEP
-
ENTITY_PANDA_CANT_BREED
-
ENTITY_PANDA_AGGRESSIVE_AMBIENT
-
ENTITY_PANDA_WORRIED_AMBIENT
-
ENTITY_PANDA_HURT
-
ENTITY_PANDA_BITE
-
ENTITY_PARROT_AMBIENT
-
ENTITY_PARROT_DEATH
-
ENTITY_PARROT_EAT
-
ENTITY_PARROT_FLY
-
ENTITY_PARROT_HURT
-
ENTITY_PARROT_IMITATE_BLAZE
-
ENTITY_PARROT_IMITATE_BOGGED
-
ENTITY_PARROT_IMITATE_BREEZE
-
ENTITY_PARROT_IMITATE_CREAKING
-
ENTITY_PARROT_IMITATE_CREEPER
-
ENTITY_PARROT_IMITATE_DROWNED
-
ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
-
ENTITY_PARROT_IMITATE_ENDER_DRAGON
-
ENTITY_PARROT_IMITATE_ENDERMITE
-
ENTITY_PARROT_IMITATE_EVOKER
-
ENTITY_PARROT_IMITATE_GHAST
-
ENTITY_PARROT_IMITATE_GUARDIAN
-
ENTITY_PARROT_IMITATE_HOGLIN
-
ENTITY_PARROT_IMITATE_HUSK
-
ENTITY_PARROT_IMITATE_ILLUSIONER
-
ENTITY_PARROT_IMITATE_MAGMA_CUBE
-
ENTITY_PARROT_IMITATE_PHANTOM
-
ENTITY_PARROT_IMITATE_PIGLIN
-
ENTITY_PARROT_IMITATE_PIGLIN_BRUTE
-
ENTITY_PARROT_IMITATE_PILLAGER
-
ENTITY_PARROT_IMITATE_RAVAGER
-
ENTITY_PARROT_IMITATE_SHULKER
-
ENTITY_PARROT_IMITATE_SILVERFISH
-
ENTITY_PARROT_IMITATE_SKELETON
-
ENTITY_PARROT_IMITATE_SLIME
-
ENTITY_PARROT_IMITATE_SPIDER
-
ENTITY_PARROT_IMITATE_STRAY
-
ENTITY_PARROT_IMITATE_VEX
-
ENTITY_PARROT_IMITATE_VINDICATOR
-
ENTITY_PARROT_IMITATE_WARDEN
-
ENTITY_PARROT_IMITATE_WITCH
-
ENTITY_PARROT_IMITATE_WITHER
-
ENTITY_PARROT_IMITATE_WITHER_SKELETON
-
ENTITY_PARROT_IMITATE_ZOGLIN
-
ENTITY_PARROT_IMITATE_ZOMBIE
-
ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
-
ENTITY_PARROT_STEP
-
ENTITY_PHANTOM_AMBIENT
-
ENTITY_PHANTOM_BITE
-
ENTITY_PHANTOM_DEATH
-
ENTITY_PHANTOM_FLAP
-
ENTITY_PHANTOM_HURT
-
ENTITY_PHANTOM_SWOOP
-
ENTITY_PIG_AMBIENT
-
ENTITY_PIG_DEATH
-
ENTITY_PIG_HURT
-
ENTITY_PIG_SADDLE
-
ENTITY_PIG_STEP
-
ENTITY_PIGLIN_ADMIRING_ITEM
-
ENTITY_PIGLIN_AMBIENT
-
ENTITY_PIGLIN_ANGRY
-
ENTITY_PIGLIN_CELEBRATE
-
ENTITY_PIGLIN_DEATH
-
ENTITY_PIGLIN_JEALOUS
-
ENTITY_PIGLIN_HURT
-
ENTITY_PIGLIN_RETREAT
-
ENTITY_PIGLIN_STEP
-
ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED
-
ENTITY_PIGLIN_BRUTE_AMBIENT
-
ENTITY_PIGLIN_BRUTE_ANGRY
-
ENTITY_PIGLIN_BRUTE_DEATH
-
ENTITY_PIGLIN_BRUTE_HURT
-
ENTITY_PIGLIN_BRUTE_STEP
-
ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED
-
ENTITY_PILLAGER_AMBIENT
-
ENTITY_PILLAGER_CELEBRATE
-
ENTITY_PILLAGER_DEATH
-
ENTITY_PILLAGER_HURT
-
BLOCK_PISTON_CONTRACT
-
BLOCK_PISTON_EXTEND
-
ENTITY_PLAYER_ATTACK_CRIT
-
ENTITY_PLAYER_ATTACK_KNOCKBACK
-
ENTITY_PLAYER_ATTACK_NODAMAGE
-
ENTITY_PLAYER_ATTACK_STRONG
-
ENTITY_PLAYER_ATTACK_SWEEP
-
ENTITY_PLAYER_ATTACK_WEAK
-
ENTITY_PLAYER_BIG_FALL
-
ENTITY_PLAYER_BREATH
-
ENTITY_PLAYER_BURP
-
ENTITY_PLAYER_DEATH
-
ENTITY_PLAYER_HURT
-
ENTITY_PLAYER_HURT_DROWN
-
ENTITY_PLAYER_HURT_FREEZE
-
ENTITY_PLAYER_HURT_ON_FIRE
-
ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH
-
ENTITY_PLAYER_LEVELUP
-
ENTITY_PLAYER_SMALL_FALL
-
ENTITY_PLAYER_SPLASH
-
ENTITY_PLAYER_SPLASH_HIGH_SPEED
-
ENTITY_PLAYER_SWIM
-
ENTITY_PLAYER_TELEPORT
-
ENTITY_POLAR_BEAR_AMBIENT
-
ENTITY_POLAR_BEAR_AMBIENT_BABY
-
ENTITY_POLAR_BEAR_DEATH
-
ENTITY_POLAR_BEAR_HURT
-
ENTITY_POLAR_BEAR_STEP
-
ENTITY_POLAR_BEAR_WARNING
-
BLOCK_POLISHED_DEEPSLATE_BREAK
-
BLOCK_POLISHED_DEEPSLATE_FALL
-
BLOCK_POLISHED_DEEPSLATE_HIT
-
BLOCK_POLISHED_DEEPSLATE_PLACE
-
BLOCK_POLISHED_DEEPSLATE_STEP
-
BLOCK_PORTAL_AMBIENT
-
BLOCK_PORTAL_TRAVEL
-
BLOCK_PORTAL_TRIGGER
-
BLOCK_POWDER_SNOW_BREAK
-
BLOCK_POWDER_SNOW_FALL
-
BLOCK_POWDER_SNOW_HIT
-
BLOCK_POWDER_SNOW_PLACE
-
BLOCK_POWDER_SNOW_STEP
-
ENTITY_PUFFER_FISH_AMBIENT
-
ENTITY_PUFFER_FISH_BLOW_OUT
-
ENTITY_PUFFER_FISH_BLOW_UP
-
ENTITY_PUFFER_FISH_DEATH
-
ENTITY_PUFFER_FISH_FLOP
-
ENTITY_PUFFER_FISH_HURT
-
ENTITY_PUFFER_FISH_STING
-
BLOCK_PUMPKIN_CARVE
-
ENTITY_RABBIT_AMBIENT
-
ENTITY_RABBIT_ATTACK
-
ENTITY_RABBIT_DEATH
-
ENTITY_RABBIT_HURT
-
ENTITY_RABBIT_JUMP
-
EVENT_RAID_HORN
-
ENTITY_RAVAGER_AMBIENT
-
ENTITY_RAVAGER_ATTACK
-
ENTITY_RAVAGER_CELEBRATE
-
ENTITY_RAVAGER_DEATH
-
ENTITY_RAVAGER_HURT
-
ENTITY_RAVAGER_STEP
-
ENTITY_RAVAGER_STUNNED
-
ENTITY_RAVAGER_ROAR
-
BLOCK_NETHER_GOLD_ORE_BREAK
-
BLOCK_NETHER_GOLD_ORE_FALL
-
BLOCK_NETHER_GOLD_ORE_HIT
-
BLOCK_NETHER_GOLD_ORE_PLACE
-
BLOCK_NETHER_GOLD_ORE_STEP
-
BLOCK_NETHER_ORE_BREAK
-
BLOCK_NETHER_ORE_FALL
-
BLOCK_NETHER_ORE_HIT
-
BLOCK_NETHER_ORE_PLACE
-
BLOCK_NETHER_ORE_STEP
-
BLOCK_REDSTONE_TORCH_BURNOUT
-
BLOCK_RESPAWN_ANCHOR_AMBIENT
-
BLOCK_RESPAWN_ANCHOR_CHARGE
-
BLOCK_RESPAWN_ANCHOR_DEPLETE
-
BLOCK_RESPAWN_ANCHOR_SET_SPAWN
-
BLOCK_ROOTED_DIRT_BREAK
-
BLOCK_ROOTED_DIRT_FALL
-
BLOCK_ROOTED_DIRT_HIT
-
BLOCK_ROOTED_DIRT_PLACE
-
BLOCK_ROOTED_DIRT_STEP
-
ENTITY_SALMON_AMBIENT
-
ENTITY_SALMON_DEATH
-
ENTITY_SALMON_FLOP
-
ENTITY_SALMON_HURT
-
BLOCK_SAND_BREAK
-
BLOCK_SAND_FALL
-
BLOCK_SAND_HIT
-
BLOCK_SAND_PLACE
-
BLOCK_SAND_STEP
-
BLOCK_SCAFFOLDING_BREAK
-
BLOCK_SCAFFOLDING_FALL
-
BLOCK_SCAFFOLDING_HIT
-
BLOCK_SCAFFOLDING_PLACE
-
BLOCK_SCAFFOLDING_STEP
-
BLOCK_SCULK_SPREAD
-
BLOCK_SCULK_CHARGE
-
BLOCK_SCULK_BREAK
-
BLOCK_SCULK_FALL
-
BLOCK_SCULK_HIT
-
BLOCK_SCULK_PLACE
-
BLOCK_SCULK_STEP
-
BLOCK_SCULK_CATALYST_BLOOM
-
BLOCK_SCULK_CATALYST_BREAK
-
BLOCK_SCULK_CATALYST_FALL
-
BLOCK_SCULK_CATALYST_HIT
-
BLOCK_SCULK_CATALYST_PLACE
-
BLOCK_SCULK_CATALYST_STEP
-
BLOCK_SCULK_SENSOR_CLICKING
-
BLOCK_SCULK_SENSOR_CLICKING_STOP
-
BLOCK_SCULK_SENSOR_BREAK
-
BLOCK_SCULK_SENSOR_FALL
-
BLOCK_SCULK_SENSOR_HIT
-
BLOCK_SCULK_SENSOR_PLACE
-
BLOCK_SCULK_SENSOR_STEP
-
BLOCK_SCULK_SHRIEKER_BREAK
-
BLOCK_SCULK_SHRIEKER_FALL
-
BLOCK_SCULK_SHRIEKER_HIT
-
BLOCK_SCULK_SHRIEKER_PLACE
-
BLOCK_SCULK_SHRIEKER_SHRIEK
-
BLOCK_SCULK_SHRIEKER_STEP
-
BLOCK_SCULK_VEIN_BREAK
-
BLOCK_SCULK_VEIN_FALL
-
BLOCK_SCULK_VEIN_HIT
-
BLOCK_SCULK_VEIN_PLACE
-
BLOCK_SCULK_VEIN_STEP
-
ENTITY_SHEEP_AMBIENT
-
ENTITY_SHEEP_DEATH
-
ENTITY_SHEEP_HURT
-
ENTITY_SHEEP_SHEAR
-
ENTITY_SHEEP_STEP
-
ITEM_SHIELD_BLOCK
-
ITEM_SHIELD_BREAK
-
BLOCK_SHROOMLIGHT_BREAK
-
BLOCK_SHROOMLIGHT_STEP
-
BLOCK_SHROOMLIGHT_PLACE
-
BLOCK_SHROOMLIGHT_HIT
-
BLOCK_SHROOMLIGHT_FALL
-
ITEM_SHOVEL_FLATTEN
-
ENTITY_SHULKER_AMBIENT
-
BLOCK_SHULKER_BOX_CLOSE
-
BLOCK_SHULKER_BOX_OPEN
-
ENTITY_SHULKER_BULLET_HIT
-
ENTITY_SHULKER_BULLET_HURT
-
ENTITY_SHULKER_CLOSE
-
ENTITY_SHULKER_DEATH
-
ENTITY_SHULKER_HURT
-
ENTITY_SHULKER_HURT_CLOSED
-
ENTITY_SHULKER_OPEN
-
ENTITY_SHULKER_SHOOT
-
ENTITY_SHULKER_TELEPORT
-
ENTITY_SILVERFISH_AMBIENT
-
ENTITY_SILVERFISH_DEATH
-
ENTITY_SILVERFISH_HURT
-
ENTITY_SILVERFISH_STEP
-
ENTITY_SKELETON_AMBIENT
-
ENTITY_SKELETON_CONVERTED_TO_STRAY
-
ENTITY_SKELETON_DEATH
-
ENTITY_SKELETON_HORSE_AMBIENT
-
ENTITY_SKELETON_HORSE_DEATH
-
ENTITY_SKELETON_HORSE_HURT
-
ENTITY_SKELETON_HORSE_SWIM
-
ENTITY_SKELETON_HORSE_AMBIENT_WATER
-
ENTITY_SKELETON_HORSE_GALLOP_WATER
-
ENTITY_SKELETON_HORSE_JUMP_WATER
-
ENTITY_SKELETON_HORSE_STEP_WATER
-
ENTITY_SKELETON_HURT
-
ENTITY_SKELETON_SHOOT
-
ENTITY_SKELETON_STEP
-
ENTITY_SLIME_ATTACK
-
ENTITY_SLIME_DEATH
-
ENTITY_SLIME_HURT
-
ENTITY_SLIME_JUMP
-
ENTITY_SLIME_SQUISH
-
BLOCK_SLIME_BLOCK_BREAK
-
BLOCK_SLIME_BLOCK_FALL
-
BLOCK_SLIME_BLOCK_HIT
-
BLOCK_SLIME_BLOCK_PLACE
-
BLOCK_SLIME_BLOCK_STEP
-
BLOCK_SMALL_AMETHYST_BUD_BREAK
-
BLOCK_SMALL_AMETHYST_BUD_PLACE
-
BLOCK_SMALL_DRIPLEAF_BREAK
-
BLOCK_SMALL_DRIPLEAF_FALL
-
BLOCK_SMALL_DRIPLEAF_HIT
-
BLOCK_SMALL_DRIPLEAF_PLACE
-
BLOCK_SMALL_DRIPLEAF_STEP
-
BLOCK_SOUL_SAND_BREAK
-
BLOCK_SOUL_SAND_STEP
-
BLOCK_SOUL_SAND_PLACE
-
BLOCK_SOUL_SAND_HIT
-
BLOCK_SOUL_SAND_FALL
-
BLOCK_SOUL_SOIL_BREAK
-
BLOCK_SOUL_SOIL_STEP
-
BLOCK_SOUL_SOIL_PLACE
-
BLOCK_SOUL_SOIL_HIT
-
BLOCK_SOUL_SOIL_FALL
-
PARTICLE_SOUL_ESCAPE
-
BLOCK_SPAWNER_BREAK
-
BLOCK_SPAWNER_FALL
-
BLOCK_SPAWNER_HIT
-
BLOCK_SPAWNER_PLACE
-
BLOCK_SPAWNER_STEP
-
BLOCK_SPORE_BLOSSOM_BREAK
-
BLOCK_SPORE_BLOSSOM_FALL
-
BLOCK_SPORE_BLOSSOM_HIT
-
BLOCK_SPORE_BLOSSOM_PLACE
-
BLOCK_SPORE_BLOSSOM_STEP
-
ENTITY_STRIDER_AMBIENT
-
ENTITY_STRIDER_HAPPY
-
ENTITY_STRIDER_RETREAT
-
ENTITY_STRIDER_DEATH
-
ENTITY_STRIDER_HURT
-
ENTITY_STRIDER_STEP
-
ENTITY_STRIDER_STEP_LAVA
-
ENTITY_STRIDER_EAT
-
ENTITY_STRIDER_SADDLE
-
ENTITY_SLIME_DEATH_SMALL
-
ENTITY_SLIME_HURT_SMALL
-
ENTITY_SLIME_JUMP_SMALL
-
ENTITY_SLIME_SQUISH_SMALL
-
BLOCK_SMITHING_TABLE_USE
-
BLOCK_SMOKER_SMOKE
-
ENTITY_SNIFFER_STEP
-
ENTITY_SNIFFER_EAT
-
ENTITY_SNIFFER_IDLE
-
ENTITY_SNIFFER_HURT
-
ENTITY_SNIFFER_DEATH
-
ENTITY_SNIFFER_DROP_SEED
-
ENTITY_SNIFFER_SCENTING
-
ENTITY_SNIFFER_SNIFFING
-
ENTITY_SNIFFER_SEARCHING
-
ENTITY_SNIFFER_DIGGING
-
ENTITY_SNIFFER_DIGGING_STOP
-
ENTITY_SNIFFER_HAPPY
-
BLOCK_SNIFFER_EGG_PLOP
-
BLOCK_SNIFFER_EGG_CRACK
-
BLOCK_SNIFFER_EGG_HATCH
-
ENTITY_SNOWBALL_THROW
-
BLOCK_SNOW_BREAK
-
BLOCK_SNOW_FALL
-
ENTITY_SNOW_GOLEM_AMBIENT
-
ENTITY_SNOW_GOLEM_DEATH
-
ENTITY_SNOW_GOLEM_HURT
-
ENTITY_SNOW_GOLEM_SHOOT
-
ENTITY_SNOW_GOLEM_SHEAR
-
BLOCK_SNOW_HIT
-
BLOCK_SNOW_PLACE
-
BLOCK_SNOW_STEP
-
ENTITY_SPIDER_AMBIENT
-
ENTITY_SPIDER_DEATH
-
ENTITY_SPIDER_HURT
-
ENTITY_SPIDER_STEP
-
ENTITY_SPLASH_POTION_BREAK
-
ENTITY_SPLASH_POTION_THROW
-
BLOCK_SPONGE_BREAK
-
BLOCK_SPONGE_FALL
-
BLOCK_SPONGE_HIT
-
BLOCK_SPONGE_PLACE
-
BLOCK_SPONGE_STEP
-
BLOCK_SPONGE_ABSORB
-
ITEM_SPYGLASS_USE
-
ITEM_SPYGLASS_STOP_USING
-
ENTITY_SQUID_AMBIENT
-
ENTITY_SQUID_DEATH
-
ENTITY_SQUID_HURT
-
ENTITY_SQUID_SQUIRT
-
BLOCK_STONE_BREAK
-
BLOCK_STONE_BUTTON_CLICK_OFF
-
BLOCK_STONE_BUTTON_CLICK_ON
-
BLOCK_STONE_FALL
-
BLOCK_STONE_HIT
-
BLOCK_STONE_PLACE
-
BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_STONE_PRESSURE_PLATE_CLICK_ON
-
BLOCK_STONE_STEP
-
ENTITY_STRAY_AMBIENT
-
ENTITY_STRAY_DEATH
-
ENTITY_STRAY_HURT
-
ENTITY_STRAY_STEP
-
BLOCK_SWEET_BERRY_BUSH_BREAK
-
BLOCK_SWEET_BERRY_BUSH_PLACE
-
BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES
-
ENTITY_TADPOLE_DEATH
-
ENTITY_TADPOLE_FLOP
-
ENTITY_TADPOLE_GROW_UP
-
ENTITY_TADPOLE_HURT
-
ENCHANT_THORNS_HIT
-
ENTITY_TNT_PRIMED
-
ITEM_TOTEM_USE
-
ITEM_TRIDENT_HIT
-
ITEM_TRIDENT_HIT_GROUND
-
ITEM_TRIDENT_RETURN
-
ITEM_TRIDENT_RIPTIDE_1
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ITEM_TRIDENT_RIPTIDE_2
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ITEM_TRIDENT_RIPTIDE_3
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ITEM_TRIDENT_THROW
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ITEM_TRIDENT_THUNDER
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BLOCK_TRIPWIRE_ATTACH
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BLOCK_TRIPWIRE_CLICK_OFF
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BLOCK_TRIPWIRE_CLICK_ON
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BLOCK_TRIPWIRE_DETACH
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ENTITY_TROPICAL_FISH_AMBIENT
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ENTITY_TROPICAL_FISH_DEATH
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ENTITY_TROPICAL_FISH_FLOP
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ENTITY_TROPICAL_FISH_HURT
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BLOCK_TUFF_BREAK
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BLOCK_TUFF_STEP
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BLOCK_TUFF_PLACE
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BLOCK_TUFF_HIT
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BLOCK_TUFF_FALL
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BLOCK_TUFF_BRICKS_BREAK
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BLOCK_TUFF_BRICKS_FALL
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BLOCK_TUFF_BRICKS_HIT
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BLOCK_TUFF_BRICKS_PLACE
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BLOCK_TUFF_BRICKS_STEP
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BLOCK_POLISHED_TUFF_BREAK
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BLOCK_POLISHED_TUFF_FALL
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BLOCK_POLISHED_TUFF_HIT
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BLOCK_POLISHED_TUFF_PLACE
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BLOCK_POLISHED_TUFF_STEP
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ENTITY_TURTLE_AMBIENT_LAND
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ENTITY_TURTLE_DEATH
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ENTITY_TURTLE_DEATH_BABY
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ENTITY_TURTLE_EGG_BREAK
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ENTITY_TURTLE_EGG_CRACK
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ENTITY_TURTLE_EGG_HATCH
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ENTITY_TURTLE_HURT
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ENTITY_TURTLE_HURT_BABY
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ENTITY_TURTLE_LAY_EGG
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ENTITY_TURTLE_SHAMBLE
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ENTITY_TURTLE_SHAMBLE_BABY
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ENTITY_TURTLE_SWIM
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UI_BUTTON_CLICK
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UI_LOOM_SELECT_PATTERN
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UI_LOOM_TAKE_RESULT
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UI_CARTOGRAPHY_TABLE_TAKE_RESULT
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UI_STONECUTTER_TAKE_RESULT
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UI_STONECUTTER_SELECT_RECIPE
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UI_TOAST_CHALLENGE_COMPLETE
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UI_TOAST_IN
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UI_TOAST_OUT
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BLOCK_VAULT_ACTIVATE
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BLOCK_VAULT_AMBIENT
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BLOCK_VAULT_BREAK
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BLOCK_VAULT_CLOSE_SHUTTER
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BLOCK_VAULT_DEACTIVATE
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BLOCK_VAULT_EJECT_ITEM
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BLOCK_VAULT_REJECT_REWARDED_PLAYER
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BLOCK_VAULT_FALL
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BLOCK_VAULT_HIT
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BLOCK_VAULT_INSERT_ITEM
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BLOCK_VAULT_INSERT_ITEM_FAIL
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BLOCK_VAULT_OPEN_SHUTTER
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BLOCK_VAULT_PLACE
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BLOCK_VAULT_STEP
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ENTITY_VEX_AMBIENT
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ENTITY_VEX_CHARGE
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ENTITY_VEX_DEATH
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ENTITY_VEX_HURT
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ENTITY_VILLAGER_AMBIENT
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ENTITY_VILLAGER_CELEBRATE
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ENTITY_VILLAGER_DEATH
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ENTITY_VILLAGER_HURT
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ENTITY_VILLAGER_NO
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ENTITY_VILLAGER_TRADE
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ENTITY_VILLAGER_YES
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ENTITY_VILLAGER_WORK_ARMORER
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ENTITY_VILLAGER_WORK_BUTCHER
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ENTITY_VILLAGER_WORK_CARTOGRAPHER
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ENTITY_VILLAGER_WORK_CLERIC
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ENTITY_VILLAGER_WORK_FARMER
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ENTITY_VILLAGER_WORK_FISHERMAN
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ENTITY_VILLAGER_WORK_FLETCHER
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ENTITY_VILLAGER_WORK_LEATHERWORKER
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ENTITY_VILLAGER_WORK_LIBRARIAN
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ENTITY_VILLAGER_WORK_MASON
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ENTITY_VILLAGER_WORK_SHEPHERD
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ENTITY_VILLAGER_WORK_TOOLSMITH
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ENTITY_VILLAGER_WORK_WEAPONSMITH
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ENTITY_VINDICATOR_AMBIENT
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ENTITY_VINDICATOR_CELEBRATE
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ENTITY_VINDICATOR_DEATH
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ENTITY_VINDICATOR_HURT
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BLOCK_VINE_BREAK
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BLOCK_VINE_FALL
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BLOCK_VINE_HIT
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BLOCK_VINE_PLACE
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BLOCK_VINE_STEP
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BLOCK_LILY_PAD_PLACE
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ENTITY_WANDERING_TRADER_AMBIENT
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ENTITY_WANDERING_TRADER_DEATH
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ENTITY_WANDERING_TRADER_DISAPPEARED
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ENTITY_WANDERING_TRADER_DRINK_MILK
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ENTITY_WANDERING_TRADER_DRINK_POTION
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ENTITY_WANDERING_TRADER_HURT
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ENTITY_WANDERING_TRADER_NO
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ENTITY_WANDERING_TRADER_REAPPEARED
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ENTITY_WANDERING_TRADER_TRADE
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ENTITY_WANDERING_TRADER_YES
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ENTITY_WARDEN_AGITATED
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ENTITY_WARDEN_AMBIENT
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ENTITY_WARDEN_ANGRY
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ENTITY_WARDEN_ATTACK_IMPACT
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ENTITY_WARDEN_DEATH
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ENTITY_WARDEN_DIG
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ENTITY_WARDEN_EMERGE
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ENTITY_WARDEN_HEARTBEAT
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ENTITY_WARDEN_HURT
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ENTITY_WARDEN_LISTENING
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ENTITY_WARDEN_LISTENING_ANGRY
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ENTITY_WARDEN_NEARBY_CLOSE
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ENTITY_WARDEN_NEARBY_CLOSER
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ENTITY_WARDEN_NEARBY_CLOSEST
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ENTITY_WARDEN_ROAR
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ENTITY_WARDEN_SNIFF
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ENTITY_WARDEN_SONIC_BOOM
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ENTITY_WARDEN_SONIC_CHARGE
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ENTITY_WARDEN_STEP
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ENTITY_WARDEN_TENDRIL_CLICKS
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BLOCK_HANGING_SIGN_WAXED_INTERACT_FAIL
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BLOCK_SIGN_WAXED_INTERACT_FAIL
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BLOCK_WATER_AMBIENT
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WEATHER_RAIN
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WEATHER_RAIN_ABOVE
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BLOCK_WET_GRASS_BREAK
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BLOCK_WET_GRASS_FALL
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BLOCK_WET_GRASS_HIT
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BLOCK_WET_GRASS_PLACE
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BLOCK_WET_GRASS_STEP
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BLOCK_WET_SPONGE_BREAK
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BLOCK_WET_SPONGE_DRIES
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BLOCK_WET_SPONGE_FALL
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BLOCK_WET_SPONGE_HIT
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BLOCK_WET_SPONGE_PLACE
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BLOCK_WET_SPONGE_STEP
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ENTITY_WIND_CHARGE_WIND_BURST
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ENTITY_WIND_CHARGE_THROW
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ENTITY_WITCH_AMBIENT
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ENTITY_WITCH_CELEBRATE
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ENTITY_WITCH_DEATH
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ENTITY_WITCH_DRINK
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ENTITY_WITCH_HURT
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ENTITY_WITCH_THROW
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ENTITY_WITHER_AMBIENT
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ENTITY_WITHER_BREAK_BLOCK
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ENTITY_WITHER_DEATH
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ENTITY_WITHER_HURT
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ENTITY_WITHER_SHOOT
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ENTITY_WITHER_SKELETON_AMBIENT
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ENTITY_WITHER_SKELETON_DEATH
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ENTITY_WITHER_SKELETON_HURT
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ENTITY_WITHER_SKELETON_STEP
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ENTITY_WITHER_SPAWN
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ITEM_WOLF_ARMOR_BREAK
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ITEM_WOLF_ARMOR_CRACK
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ITEM_WOLF_ARMOR_DAMAGE
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ITEM_WOLF_ARMOR_REPAIR
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ENTITY_WOLF_AMBIENT
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ENTITY_WOLF_DEATH
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ENTITY_WOLF_GROWL
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ENTITY_WOLF_HOWL
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ENTITY_WOLF_HURT
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ENTITY_WOLF_PANT
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ENTITY_WOLF_SHAKE
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ENTITY_WOLF_STEP
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ENTITY_WOLF_WHINE
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BLOCK_WOODEN_DOOR_CLOSE
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BLOCK_WOODEN_DOOR_OPEN
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BLOCK_WOODEN_TRAPDOOR_CLOSE
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BLOCK_WOODEN_TRAPDOOR_OPEN
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BLOCK_WOODEN_BUTTON_CLICK_OFF
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BLOCK_WOODEN_BUTTON_CLICK_ON
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BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
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BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
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BLOCK_WOOD_BREAK
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BLOCK_WOOD_FALL
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BLOCK_WOOD_HIT
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BLOCK_WOOD_PLACE
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BLOCK_WOOD_STEP
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BLOCK_WOOL_BREAK
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BLOCK_WOOL_FALL
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BLOCK_WOOL_HIT
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BLOCK_WOOL_PLACE
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BLOCK_WOOL_STEP
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ENTITY_ZOGLIN_AMBIENT
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ENTITY_ZOGLIN_ANGRY
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ENTITY_ZOGLIN_ATTACK
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ENTITY_ZOGLIN_DEATH
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ENTITY_ZOGLIN_HURT
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ENTITY_ZOGLIN_STEP
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ENTITY_ZOMBIE_AMBIENT
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ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR
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ENTITY_ZOMBIE_ATTACK_IRON_DOOR
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ENTITY_ZOMBIE_BREAK_WOODEN_DOOR
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ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
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ENTITY_ZOMBIE_DEATH
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ENTITY_ZOMBIE_DESTROY_EGG
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ENTITY_ZOMBIE_HORSE_AMBIENT
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ENTITY_ZOMBIE_HORSE_DEATH
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ENTITY_ZOMBIE_HORSE_HURT
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ENTITY_ZOMBIE_HURT
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ENTITY_ZOMBIE_INFECT
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ENTITY_ZOMBIFIED_PIGLIN_AMBIENT
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ENTITY_ZOMBIFIED_PIGLIN_ANGRY
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ENTITY_ZOMBIFIED_PIGLIN_DEATH
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ENTITY_ZOMBIFIED_PIGLIN_HURT
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ENTITY_ZOMBIE_STEP
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ENTITY_ZOMBIE_VILLAGER_AMBIENT
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ENTITY_ZOMBIE_VILLAGER_CONVERTED
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ENTITY_ZOMBIE_VILLAGER_CURE
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ENTITY_ZOMBIE_VILLAGER_DEATH
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ENTITY_ZOMBIE_VILLAGER_HURT
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ENTITY_ZOMBIE_VILLAGER_STEP
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EVENT_MOB_EFFECT_BAD_OMEN
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EVENT_MOB_EFFECT_TRIAL_OMEN
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EVENT_MOB_EFFECT_RAID_OMEN
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Method Details
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values
Get all the builtin sound events. Resource pack sounds will never be returned from this method. -
fromNamespaceId
Get a builtin sound event by its namespace ID. Will never return a custom/resource pack sound.- Parameters:
namespaceID
- the namespace ID of the sound event- Returns:
- the sound event, or null if not found
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fromNamespaceId
Get a builtin sound event by its namespace ID. Will never return a custom/resource pack sound.- Parameters:
namespaceID
- the namespace ID of the sound event- Returns:
- the sound event, or null if not found
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fromId
Get a builtin sound event by its protocol ID. Will never return a custom/resource pack sound.- Parameters:
id
- the ID of the sound event- Returns:
- the sound event, or null if not found
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of
@NotNull static @NotNull SoundEvent of(@NotNull @NotNull String namespaceID, @Nullable @Nullable Float range) Create a custom sound event. The namespace should match a sound provided in the resource pack.- Parameters:
namespaceID
- the namespace ID of the custom sound eventrange
- the range of the sound event, or null for (legacy) dynamic range- Returns:
- the custom sound event
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of
@NotNull static @NotNull SoundEvent of(@NotNull @NotNull NamespaceID namespaceID, @Nullable @Nullable Float range) Create a custom sound event. TheNamespaceID
should match a sound provided in the resource pack.- Parameters:
namespaceID
- the namespace ID of the custom sound eventrange
- the range of the sound event, or null for (legacy) dynamic range- Returns:
- the custom sound event
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namespace
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name
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key
@Contract(pure=true) @NotNull default @NotNull net.kyori.adventure.key.Key key()- Specified by:
key
in interfacenet.kyori.adventure.key.Keyed
- Specified by:
key
in interfaceSound.Type
-