Interface JukeboxSong
- All Superinterfaces:
Holder<JukeboxSong>, Holder.Direct<JukeboxSong>
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from interface Holder
Holder.Direct<T> -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final Codec<RegistryKey<JukeboxSong>> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final NetworkBuffer.Type<RegistryKey<JukeboxSong>> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final NetworkBuffer.Type<RegistryKey<JukeboxSong>> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final Codec<JukeboxSong> static final NetworkBuffer.Type<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> static final RegistryKey<JukeboxSong> -
Method Summary
Modifier and TypeMethodDescriptionstatic JukeboxSong.Builderbuilder()intstatic JukeboxSongcreate(SoundEvent soundEvent, Component description, float lengthInSeconds, int comparatorOutput) static DynamicRegistry<JukeboxSong> Creates a new registry for banner patterns, loading the vanilla banner patterns.float
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Field Details
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REGISTRY_NETWORK_TYPE
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REGISTRY_CODEC
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NETWORK_TYPE
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CODEC
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JUKEBOX_PLAYABLE_NETWORK_TYPE
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PRECIPICE
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STAL
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STRAD
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CREATOR_MUSIC_BOX
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_13
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RELIC
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FAR
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BLOCKS
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_5
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LAVA_CHICKEN
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OTHERSIDE
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TEARS
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MELLOHI
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MALL
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CHIRP
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CREATOR
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PIGSTEP
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WARD
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CAT
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WAIT
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_11
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Method Details
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create
static JukeboxSong create(SoundEvent soundEvent, Component description, float lengthInSeconds, int comparatorOutput) -
builder
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createDefaultRegistry
Creates a new registry for banner patterns, loading the vanilla banner patterns.
- See Also:
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soundEvent
SoundEvent soundEvent() -
description
Component description() -
lengthInSeconds
float lengthInSeconds() -
comparatorOutput
int comparatorOutput()
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