Enum Class GameMode

java.lang.Object
java.lang.Enum<GameMode>
net.minestom.server.entity.GameMode
All Implemented Interfaces:
Serializable, Comparable<GameMode>, Constable

public enum GameMode extends Enum<GameMode>
Represents the game mode of a player.

Can be set with Player.setGameMode(GameMode).

  • Enum Constant Details

    • SURVIVAL

      public static final GameMode SURVIVAL
    • CREATIVE

      public static final GameMode CREATIVE
    • ADVENTURE

      public static final GameMode ADVENTURE
    • SPECTATOR

      public static final GameMode SPECTATOR
  • Method Details

    • values

      public static GameMode[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static GameMode valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • id

      public byte id()
    • canTakeDamage

      public boolean canTakeDamage()
    • fromId

      @NotNull public static @NotNull GameMode fromId(int id)