Package net.minestom.server.entity
package net.minestom.server.entity
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ClassDescriptionCould be a player, a monster, or an object.Class that allows to instantiate entities with projectile-like physics handling.Entity status ids used in
EntityStatusPacket
.Represents the game mode of a player.Represents an item on the ground.List of all entity metadata.Those are the major actors of the serverRepresents the main or off hand of the player.Contains all the data required to store a skin.AUTOGENERATED by GenericEnumGenerator