Interface Summary Interface Description EntityType
Class Summary Class Description EntityCould be a player, a monster, or an object. EntityCreature EntityProjectileClass that allows to instantiate entities with projectile-like physics handling. ExperienceOrb ItemEntityRepresents an item on the ground. LivingEntity Metadata Metadata.Entry<T> Metadata.Value<T> Player PlayerSkinContains all the data required to store a skin.
Enum Summary Enum Description Entity.Pose EntitySpawnType EquipmentSlot GameModeRepresents the game mode of a player. Player.FacePoint Player.HandRepresents the main or off hand of the player. Player.MainHandRepresents where is located the main hand of the player (can be changed in Minecraft option).