Record Class ClientSpectatePacket
java.lang.Object
java.lang.Record
net.minestom.server.network.packet.client.play.ClientSpectatePacket
- All Implemented Interfaces:
ClientPacket
The ClientSpectatePacket is sent when the client interacts with their hot-bar to switch between entities.
Contrary to its name, it is actually used to teleport the player to the entity they are switching to,
rather than spectating them.
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Field Summary
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Constructor Summary
ConstructorDescriptionClientSpectatePacket
(@NotNull UUID target) Creates an instance of aClientSpectatePacket
record class. -
Method Summary
Modifier and TypeMethodDescriptionfinal boolean
Indicates whether some other object is "equal to" this one.final int
hashCode()
Returns a hash code value for this object.@NotNull UUID
target()
Returns the value of thetarget
record component.final String
toString()
Returns a string representation of this record class.
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Field Details
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SERIALIZER
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Constructor Details
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ClientSpectatePacket
Creates an instance of aClientSpectatePacket
record class.- Parameters:
target
- the value for thetarget
record component
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Method Details
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object)
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target
Returns the value of thetarget
record component.- Returns:
- the value of the
target
record component
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