- All Known Subinterfaces:
ServerProcess
- All Known Implementing Classes:
Registries.Delegating
public interface Registries
Provides access to all the dynamic registries. ServerProcess
is the most relevant
implementation of this interface.
- See Also:
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Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic class
static interface
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Method Summary
Modifier and TypeMethodDescriptionbiome()
blocks()
chatType()
dialog()
DynamicRegistry
<StructCodec<? extends EntityEffect>> DynamicRegistry
<StructCodec<? extends LevelBasedValue>> DynamicRegistry
<StructCodec<? extends LocationEffect>> DynamicRegistry
<StructCodec<? extends ValueEffect>> default Registry
<EntityType> fluid()
material()
default Registry
<PotionEffect>
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Method Details
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blocks
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material
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potionEffect
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entityType
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fluid
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gameEvent
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chatType
DynamicRegistry<ChatType> chatType() -
dimensionType
DynamicRegistry<DimensionType> dimensionType() -
biome
DynamicRegistry<Biome> biome() -
damageType
DynamicRegistry<DamageType> damageType() -
trimMaterial
DynamicRegistry<TrimMaterial> trimMaterial() -
trimPattern
DynamicRegistry<TrimPattern> trimPattern() -
bannerPattern
DynamicRegistry<BannerPattern> bannerPattern() -
enchantment
DynamicRegistry<Enchantment> enchantment() -
paintingVariant
DynamicRegistry<PaintingVariant> paintingVariant() -
jukeboxSong
DynamicRegistry<JukeboxSong> jukeboxSong() -
instrument
DynamicRegistry<Instrument> instrument() -
wolfVariant
DynamicRegistry<WolfVariant> wolfVariant() -
wolfSoundVariant
DynamicRegistry<WolfSoundVariant> wolfSoundVariant() -
catVariant
DynamicRegistry<CatVariant> catVariant() -
chickenVariant
DynamicRegistry<ChickenVariant> chickenVariant() -
cowVariant
DynamicRegistry<CowVariant> cowVariant() -
frogVariant
DynamicRegistry<FrogVariant> frogVariant() -
pigVariant
DynamicRegistry<PigVariant> pigVariant() -
dialog
DynamicRegistry<Dialog> dialog() -
enchantmentLevelBasedValues
DynamicRegistry<StructCodec<? extends LevelBasedValue>> enchantmentLevelBasedValues() -
enchantmentValueEffects
DynamicRegistry<StructCodec<? extends ValueEffect>> enchantmentValueEffects() -
enchantmentEntityEffects
DynamicRegistry<StructCodec<? extends EntityEffect>> enchantmentEntityEffects() -
enchantmentLocationEffects
DynamicRegistry<StructCodec<? extends LocationEffect>> enchantmentLocationEffects()
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